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Network live 11,758 servers online 58,600 players aboard 133 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Void's Vibe Coding - Script Testing

Offline 162.244.125.185:28015 checked 40d ago

monthly wipes moddedoxidepve
Tracking number · connect
Wipe progress · wiped 54d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 20h
0/ 350 players now 0% full
07-day averagepeak –
#15,490ranktop 69%
54d agolast wipemonthly schedule
7d 20hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 20h.

The force wipe

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 20h
    Next wipe expected · the force wipe
  2. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average 62 / 300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average 54 / 200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average 34 / 200
  4. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average 22 / 200
  5. [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 35 on average 34 / 100
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average 33 / 100
Help desk

Quick answers

From the figures on this page.

Player count

How does Void's Vibe Coding - Script Testing compare with other Rust servers in the rankings?

A seven-day player-hours count places Void's Vibe Coding - Script Testing at #15,490: the top 69% of every ranked server.

How many players are on Void's Vibe Coding - Script Testing right now?

At the moment Void's Vibe Coding - Script Testing is offline, having last been seen 40 days 22 hours ago.

Map and rules

What is the current map on Void's Vibe Coding - Script Testing?

Generated by the game with seed 1646099129, the procedural map on Void's Vibe Coding - Script Testing is size 4,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on Void's Vibe Coding - Script Testing?

No gather rate appears in the name of Void's Vibe Coding - Script Testing. 8 players is the group limit, since the game's default applies. You get pve here, fighting between players is off. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

About the server

What location does Void's Vibe Coding - Script Testing run from?

No region is published by Void's Vibe Coding - Script Testing. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 162.244.125.185:28015 is its address.

What is the uptime of Void's Vibe Coding - Script Testing, and is it online?

Offline for now: Void's Vibe Coding - Script Testing was last seen 40 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is Void's Vibe Coding - Script Testing using?

Rust network protocol 2633 and build 164530 on Windows is what Void's Vibe Coding - Script Testing runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How often does Void's Vibe Coding - Script Testing wipe, and at what times?

From the force wipe, Void's Vibe Coding - Script Testing's next wipe is estimated. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 54 days 9 hours have passed since this world was made. Its tags carry a monthly wipe schedule.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Void's Vibe Coding - Script Testing part of?

These Rust Wipe Tracker lists take Void's Vibe Coding - Script Testing: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Void's Vibe Coding - Script Testing?

The game's server browser picks up these Void's Vibe Coding - Script Testing tags: gmvanilla (Game mode): This is vanilla survival; mp350 (Max players): The server has 350 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join Void's Vibe Coding - Script Testing?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 162.244.125.185:28015.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2633,^m,^p,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp350
Max players The server has 350 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.