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Network live 11,660 servers online 41,774 players aboard 88 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Rust server | Powered by AMP

Online 162.35.186.3:28015 checked 13m ago

Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,411ranktop 69%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 15 Oct, 07:07 UTC 08:07 UK · 12d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average 266 / 350
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average 20 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average 35 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 127 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 46 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 48 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does My Rust server | Powered by AMP place among Rust servers?

A seven-day player-hours count places My Rust server | Powered by AMP at #15,411: the top 69% of every ranked server.

How many players are on My Rust server | Powered by AMP right now?

At the moment 0 players are on My Rust server | Powered by AMP, which has 100 slots. The seven-day average for this server is 0 players.

Map and rules

On what map does My Rust server | Powered by AMP take place?

Size 4,500 and seed 6738 define the procedural map My Rust server | Powered by AMP runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does My Rust server | Powered by AMP run from?

No region is published by My Rust server | Powered by AMP. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 162.35.186.3:28015.

Does My Rust server | Powered by AMP perform well?

Server fps over the last 48 hours averaged 42; the lowest was 33. Buildings, deployables and all the rest of the world pushed its entity count as high as 111,886. 3,969 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of My Rust server | Powered by AMP, and is it online?

My Rust server | Powered by AMP is up and online at the moment. The uptime it reports puts its last restart at about 3 days 18 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does My Rust server | Powered by AMP operate?

Rust network protocol 2635 and build 168909 on Linux is what My Rust server | Powered by AMP runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on My Rust server | Powered by AMP when wipe day arrives?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does My Rust server | Powered by AMP wipe? What schedule does it follow?

There are too few of My Rust server | Powered by AMP's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 12 days 19 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is My Rust server | Powered by AMP part of?

You will find My Rust server | Powered by AMP on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on My Rust server | Powered by AMP?

The game's server browser picks up these My Rust server | Powered by AMP tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join My Rust server | Powered by AMP?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 162.35.186.3:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.