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Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

テストサーバー_ABC田中2テスト

Online 162.43.1.10:28015 checked 9m ago

Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 52 players now 0% full
07-day averagepeak –
#15,318ranktop 69%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.1 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 03:12 UTC 04:12 UK · 27d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 14 Sep, 00:11 UTC 01:11 UK · 45d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    18.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average 445 / 450
  2. Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average 18 / 550
  3. Rustoria.co - SEA LongEA · groups of 12+ · monthly · 104 on average 87 / 200
  4. Rustafied.com - SEA MainEA · groups of 16+ · weekly · 84 on average 241 / 450
  5. Rustoria.co - SEA Medium | JUST WIPED 29.10EA · no group limit · 65 on average 67 / 100
  6. Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 53 on average 22 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of テストサーバー_ABC田中2テスト against other Rust servers?

A seven-day player-hours count places テストサーバー_ABC田中2テスト at #15,318: the top 69% of every ranked server.

How many players are on テストサーバー_ABC田中2テスト right now?

The current count is 0 players on 52 slots for テストサーバー_ABC田中2テスト. For the last seven days the average player count was 0.

Map and rules

What is the current map on テストサーバー_ABC田中2テスト?

The game generates the procedural map on テストサーバー_ABC田中2テスト at size 1,024 with seed 50000. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: CraggyIsland.

Which settings and rules apply on テストサーバー_ABC田中2テスト?

You will not find a gather rate in the name of テストサーバー_ABC田中2テスト. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What location does テストサーバー_ABC田中2テスト run from?

Its name points to Asia, while テストサーバー_ABC田中2テスト publishes no region tag. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 162.43.1.10:28015 is its address.

What is the performance like on テストサーバー_ABC田中2テスト?

The 48-hour average for server fps stands at 239, never dipping below 224. The world held as many as 3,120 entities: buildings, deployables and the rest. Memory use peaked at 1,156 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is テストサーバー_ABC田中2テスト, and is it currently online?

Right now, テストサーバー_ABC田中2テスト is online. Its reported uptime suggests a restart roughly 11 days 23 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is テストサーバー_ABC田中2テスト using?

On Linux, テストサーバー_ABC田中2テスト runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on テストサーバー_ABC田中2テスト when wipe day arrives?

0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

How often does テストサーバー_ABC田中2テスト wipe, and at what times?

There are too few of テストサーバー_ABC田中2テスト's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 27 days 9 hours.

Tags and listings

Where does テストサーバー_ABC田中2テスト appear across the Rust Wipe Tracker lists and filters?

You will find テストサーバー_ABC田中2テスト on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on テストサーバー_ABC田中2テスト?

The game's server browser picks up these テストサーバー_ABC田中2テスト tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp52 (Max players): Slot count: 52; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join テストサーバー_ABC田中2テスト?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 162.43.1.10:28015.

Server tags

what each one means

Published as mp52,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp52
Max players Slot count: 52.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.