RustServer
Online 162.43.20.217:28015 checked 14m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 679 / 725
- Rustoria.co - EU East Long 429 / 475
- Rustoria.co - EU Main 40 / 250
- Rusty Moose |EU Main| 52 / 250
- Rustoria.co - EU East Medium 228 / 250
- Rustafied.com - EU Friday 134 / 175
Quick answers
From the figures on this page.
Player count
How does RustServer compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits RustServer, at #15,432 on hours played over seven days.
What is the current population on RustServer?
Checking now: 0 players on 50 slots at RustServer. Averaged over the past week: 0 players.
Server rules
What is the current map on RustServer?
Size 3,000 and seed 19686 define the procedural map RustServer runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on RustServer?
The name of RustServer gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of RustServer?
There is no region published for RustServer. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 162.43.20.217:28015.
Does RustServer perform well?
The 48-hour average for server fps stands at 96, never dipping below 55. Buildings, deployables and all the rest of the world pushed its entity count as high as 49,936. The highest memory reading was 2,872 MB. Players feel a rising entity count and low fps as lag.
Is RustServer up, and how good is its uptime?
You can find RustServer online at present. About 10 days 14 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 4 October 2026.
What Rust version is RustServer using?
On Linux, RustServer runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does RustServer reset its map?
Its rhythm cannot yet be told: too few of RustServer's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 24 days 7 hours.
Tags and filters
Where does RustServer appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RustServer: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on RustServer?
The game's server browser picks up these RustServer tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join RustServer?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 162.43.20.217:28015.