RustServer
Offline 162.43.32.147:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 162 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 130 / 225
- RustSpain.com | EU Main 31 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 141 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 47 / 1000
Quick answers
From the figures on this page.
Player count
How does RustServer compare with other Rust servers in the rankings?
A seven-day player-hours count places RustServer at #16,728: the top 70% of every ranked server.
Is RustServer busy at the moment?
The last sighting of RustServer was 27 days ago; it is offline right now.
Rules and settings
What is the current map on RustServer?
Generated by the game with seed 19686, the procedural map on RustServer is size 3,000. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on RustServer?
You will not find a gather rate in the name of RustServer. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of RustServer?
No region is published by RustServer. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 162.43.32.147:28015 is its address.
How reliable is RustServer, and is it currently online?
RustServer is offline at the moment, with the last sighting 27 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is RustServer using?
The version on RustServer is Rust network protocol 2632 and build 160556, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does RustServer wipe? What schedule does it follow?
There are too few of RustServer's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 79 days 16 hours.
Tags and filters
Where does RustServer appear in Rust Wipe Tracker lists and filters?
You will find RustServer on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer?
The game's server browser picks up these RustServer tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2632 (Protocol): To join, your game must match protocol 2632; cs160556 (Build): It runs game build 160556; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to RustServer?
Enter client.connect 162.43.32.147:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.