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Network live 11,626 servers online 31,131 players aboard 70 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

SOLOTEST07

Online 162.43.50.29:28015 checked 10m ago

Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 1 players now 100% full
17-day averagepeak 1
#4,772ranktop 21%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75106:0012:0019:0008:0015:0003:00

Hourly average and peak, UTC.

Server performance

02040608006:0012:0019:0008:0015:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 01:30 UTC 02:30 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average 145 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 131 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 15 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average 19 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 16 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 46 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does SOLOTEST07 compare with other Rust servers in the rankings?

A seven-day player-hours count places SOLOTEST07 at #4,772: the top 21% of every ranked server.

How many players are on SOLOTEST07 right now?

At the moment 1 players are on SOLOTEST07, which has 1 slots. The seven-day figures show an average of 1 players and a peak of 1. Over the last 48 hours, the peak hour came at 07:00 UTC with an average of 1 players.

Map and rules

What is the current map on SOLOTEST07?

The game generates the procedural map on SOLOTEST07 at size 4,250 with seed 28714298. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for SOLOTEST07?

The name of SOLOTEST07 gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of SOLOTEST07?

No region is published by SOLOTEST07. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 162.43.50.29:28015.

Does SOLOTEST07 perform well?

Server fps over the last 48 hours averaged 48; the lowest was 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 104,567. The highest memory reading was 3,260 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is SOLOTEST07 up, and how good is its uptime?

You can find SOLOTEST07 online at present. Its reported uptime suggests a restart roughly 25 minutes ago. 36% is the uptime for the last 7 full days, up for 61 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is SOLOTEST07 using?

Rust network protocol 2635 and build 168909 on Linux is what SOLOTEST07 runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on SOLOTEST07 when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. 1 hours after the latest wipe, the crowd reached its peak.

On what schedule does SOLOTEST07 reset its map?

To tell its rhythm we would need more of SOLOTEST07's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 27 days 2 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is SOLOTEST07 part of?

These Rust Wipe Tracker lists take SOLOTEST07: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on SOLOTEST07?

The game's server browser picks up these SOLOTEST07 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join SOLOTEST07?

Enter client.connect 162.43.50.29:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. It is full at present, so a queue is on the cards.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp1
Max players The server has 1 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.