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Network live 11,789 servers online 63,543 players aboard 121 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustServer

Online 162.43.55.219:28015 checked 13m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 78d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 5 players now 0% full
07-day averagepeak –
#15,339ranktop 69%
78d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 89 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 126 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 91 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average 77 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 23 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 16 / 1000
Help desk

Quick answers

From the figures on this page.

Population

Where does RustServer place among Rust servers?

A seven-day player-hours count places RustServer at #15,339: the top 69% of every ranked server.

What is the current population on RustServer?

Checking now: 0 players on 5 slots at RustServer. For the last seven days the average player count was 0.

Server rules

On what map does RustServer take place?

The game generates the procedural map on RustServer at size 4,500 with seed 23. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on RustServer?

The name of RustServer gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is RustServer based?

No region is published by RustServer. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 162.43.55.219:28015.

Does RustServer perform well?

The 48-hour average for server fps stands at 59, never dipping below 1. The world held as many as 111,813 entities: buildings, deployables and the rest. The highest memory reading was 5,456 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is RustServer up, and how good is its uptime?

RustServer is up and online at the moment. The uptime it reports puts its last restart at about 2 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does RustServer operate?

The version on RustServer is Rust network protocol 2632 and build 160556, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How often does RustServer wipe, and at what times?

To tell its rhythm we would need more of RustServer's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 78 days 14 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is RustServer part of?

The Rust Wipe Tracker lists that include RustServer are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RustServer?

gmrust (Game mode): Survival in standard Rust; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team, which is the default; v2632 (Protocol): Join only if your game runs protocol 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags RustServer publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to RustServer?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 162.43.55.219:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players It holds 5 slots.
ts8
Group limit 8 per team, which is the default.
v2632
Protocol Join only if your game runs protocol 2632.
cs160556
Build The game build is 160556.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.