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Network live 11,582 servers online 33,161 players aboard 65 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustServer

Online 162.43.8.229:28015 checked 9m ago

Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 500 players now 0% full
07-day averagepeak –
#15,423ranktop 69%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 3 Oct, 01:11 UTC 02:11 UK · 25d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    4
  2. Mon 28 Sep, 10:01 UTC 11:01 UK · 29d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    4.6 days
    Players before
    0
  3. Sun 13 Sep, 15:06 UTC 16:06 UK · 44d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    14.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average 242 / 275
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average 15 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average 18 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 152 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average 63 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 31 / 100
Help desk

Quick answers

From the figures on this page.

Population

How does RustServer compare with other Rust servers in the rankings?

A seven-day player-hours count places RustServer at #15,423: the top 69% of every ranked server.

How many players are on RustServer right now?

Checking now: 0 players on 500 slots at RustServer. The seven-day average for this server is 0 players.

Map and rules

Which map is active on RustServer?

Generated by the game with seed 923793624, the procedural map on RustServer is size 4,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for RustServer?

You will not find a gather rate in the name of RustServer. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does RustServer run from?

You will find no region published by RustServer. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 162.43.8.229:28015.

Does RustServer perform well?

Averaged over the last 48 hours, server fps was 96, with a low of 65. The world held as many as 126,114 entities: buildings, deployables and the rest. The highest memory reading was 5,277 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is RustServer, and is it currently online?

RustServer is up and online at the moment. About 10 days 10 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is RustServer using?

On Linux, RustServer runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How does RustServer handle its wipe days?

The average busiest point of its recent wipes was 2 players. After 7 hours the latest wipe's crowd hit its peak.

When does RustServer wipe? What schedule does it follow?

There is no next wipe to predict for RustServer: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 25 days 4 hours.

Server tags

Where does RustServer appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take RustServer: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on RustServer?

Read off the game's server browser, the tags for RustServer are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join RustServer?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 162.43.8.229:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.