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Network live 11,876 servers online 94,650 players aboard 155 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[JPN] Apple Server | PvP | Vanilla | 2Weekly

Online EA 162.43.93.9:28015 checked 13m ago

biweekly wipes moddedoxide
Tracking number · connect
Wipe progress · wiped 11d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Fri 30 Oct, 08:11 UK Fri 30 Oct, 08:11 UTC in 2d 12h · low confidence
4/ 50 players now 8% full
27-day averagepeak 8
#2,146ranktop 10% · #226 in EA
11d agolast wipebiweekly schedule
2d 12hnext wipeFri 30 Oct, 08:11 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers, top 41% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Friday 30 October, 08:11 UTC · 08:11 UK, in 2d 12h.

Its biweekly schedule tag · low confidence
14.4 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
11wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5.5

Coming wipes

  1. 2d 12hFri 30 Oct, 08:11 UTC08:11 UK
  2. 8d 23hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 16d 12hFri 13 Nov, 08:11 UTC08:11 UK
  4. 30d 12hFri 27 Nov, 08:11 UTC08:11 UK
  5. 36d 23hThu 3 Dec, 19:00 UTC19:00 UKFW
  6. 44d 12hFri 11 Dec, 08:11 UTC08:11 UK

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 30 Oct, 08:11 UTC08:11 UK · in 2d 12h
    Next wipe expected · its biweekly schedule tag
  2. Fri 16 Oct, 08:11 UTC 09:11 UK · 11d ago
    Wipe delivered
    Peak
    12
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Fri 2 Oct, 09:15 UTC 10:15 UK · 25d ago
    Wipe delivered
    Peak
    10
    Crowd
    halved by day 5
    Lasted
    14 days
    Players before
    0
  4. Thu 17 Sep, 14:19 UTC 15:19 UK · 40d ago
    Wipe delivered
    Peak
    10
    Crowd
    halved by day 6
    Lasted
    14.8 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 5 on average 0 / 20
  3. 瞌睡熊『5倍10废|10.27|萌新首选|无权限』EA · groups of 8+ · biweekly · 4 on average 2 / 100
  4. [JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 2 on average 1 / 50
  5. cczsbwd/solo/独狼/原倍半月清/月图/公益服EA · no group limit · biweekly · 1 on average 1 / 50
  6. Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 82 on average 41 / 200
Help desk

Quick answers

From the figures on this page.

Population

Where does [JPN] Apple Server | PvP | Vanilla | 2Weekly place among Rust servers?

On player hours over the last seven days, [JPN] Apple Server | PvP | Vanilla | 2Weekly ranks #2,146 overall and #226 in Asia, in the top 10% of all ranked servers.

What is the current population on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

The current count is 4 players on 50 slots for [JPN] Apple Server | PvP | Vanilla | 2Weekly. Averaged over the past week: 2 players, peaking at 8. Over the last 48 hours, the peak hour came at 09:00 UTC with an average of 5 players.

Server rules

What is the current map on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Generated by the game with seed 1337, the procedural map on [JPN] Apple Server | PvP | Vanilla | 2Weekly is size 4,000. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.

What settings and rules should you know for [JPN] Apple Server | PvP | Vanilla | 2Weekly?

The name of [JPN] Apple Server | PvP | Vanilla | 2Weekly gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is [JPN] Apple Server | PvP | Vanilla | 2Weekly based?

Its EA tag puts [JPN] Apple Server | PvP | Vanilla | 2Weekly in Asia. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 162.43.93.9:28015.

How smoothly does [JPN] Apple Server | PvP | Vanilla | 2Weekly run?

The 48-hour average for server fps stands at 52, never dipping below 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 93,837. The highest memory reading was 3,075 MB. Players feel a rising entity count and low fps as lag.

Is [JPN] Apple Server | PvP | Vanilla | 2Weekly up, and how good is its uptime?

Right now, [JPN] Apple Server | PvP | Vanilla | 2Weekly is online. Its reported uptime suggests a restart roughly 18 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is [JPN] Apple Server | PvP | Vanilla | 2Weekly using?

Rust network protocol 2635 and build 168909 on Linux is what [JPN] Apple Server | PvP | Vanilla | 2Weekly runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on [JPN] Apple Server | PvP | Vanilla | 2Weekly when wipe day arrives?

The average busiest point of its recent wipes was 11 players. On the latest wipe, 30 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 5.5 it had fallen below half where the crowd did not hold.

When does [JPN] Apple Server | PvP | Vanilla | 2Weekly wipe? What schedule does it follow?

The prediction is taken from its tag, as [JPN] Apple Server | PvP | Vanilla | 2Weekly has too few wipes on record to confirm the schedule. You can expect its next wipe on Friday 30 October at 08:11 UTC. You are playing a world created 11 days 11 hours. Its tags give the wipe schedule as every two weeks.

Tags and listings

Where does [JPN] Apple Server | PvP | Vanilla | 2Weekly appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take [JPN] Apple Server | PvP | Vanilla | 2Weekly: Modded Rust servers. On the server list, apply Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

The game's server browser picks up these [JPN] Apple Server | PvP | Vanilla | 2Weekly tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EA (East Asia): Server browser category: East Asia. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 162.43.93.9:28015. You will find its website at https://www.ikkunn53.com/rust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EA
East Asia Server browser category: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.