RUST Buckets | Dev Vanilla+ Events
Online 163.245.197.148:28080 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 22h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 22hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 58 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 153 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 19 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 119 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 219 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 384 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of RUST Buckets | Dev Vanilla+ Events against other Rust servers?
A seven-day player-hours count places RUST Buckets | Dev Vanilla+ Events at #15,269: the top 68% of every ranked server.
How many players are on RUST Buckets | Dev Vanilla+ Events right now?
Checking now: 0 players on 50 slots at RUST Buckets | Dev Vanilla+ Events. Averaged over the past week: 0 players.
Server rules
On what map does RUST Buckets | Dev Vanilla+ Events take place?
Size 4,000 and seed 1382625960 define the procedural map RUST Buckets | Dev Vanilla+ Events runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on RUST Buckets | Dev Vanilla+ Events, and what settings does it run?
The name of RUST Buckets | Dev Vanilla+ Events gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Server details
What location does RUST Buckets | Dev Vanilla+ Events run from?
There is no region published for RUST Buckets | Dev Vanilla+ Events. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 163.245.197.148:28080 is its address.
Does RUST Buckets | Dev Vanilla+ Events perform well?
Averaged over the last 48 hours, server fps was 112, with a low of 95. The world held as many as 91,656 entities: buildings, deployables and the rest. The highest memory reading was 3,233 MB. Players feel a rising entity count and low fps as lag.
How reliable is RUST Buckets | Dev Vanilla+ Events, and is it currently online?
You can find RUST Buckets | Dev Vanilla+ Events online at present. Its reported uptime suggests a restart roughly 2 days 6 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 4 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does RUST Buckets | Dev Vanilla+ Events operate?
The version on RUST Buckets | Dev Vanilla+ Events is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does RUST Buckets | Dev Vanilla+ Events reset its map?
From the force wipe, RUST Buckets | Dev Vanilla+ Events's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 25 days 4 hours. Its tags carry a monthly wipe schedule.
Server tags
Where does RUST Buckets | Dev Vanilla+ Events appear across the Rust Wipe Tracker lists and filters?
You will find RUST Buckets | Dev Vanilla+ Events on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on RUST Buckets | Dev Vanilla+ Events?
gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon are the tags RUST Buckets | Dev Vanilla+ Events publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join RUST Buckets | Dev Vanilla+ Events?
Enter client.connect 163.245.197.148:28080 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://blacksheepproductions.dev.
