Ducksworld420
Offline 163.245.199.6:25599 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 208 / 250
- SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 63 / 160
- Rustico 3 4 / 100
- 红果十倍/10.26号新开/爆枪/新人入门 8 / 200
- РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 0 / 200
- Bustabar NA PvP - No Wipe - Raid Protection 0 / 50
Quick answers
From the figures on this page.
Player activity
Where does Ducksworld420 place among Rust servers?
In the top 70% of all ranked servers sits Ducksworld420, at #15,973 on hours played over seven days.
How many players are on Ducksworld420 right now?
At the moment Ducksworld420 is offline, having last been seen 26 days 12 hours ago.
Rules and settings
What is the current map on Ducksworld420?
The game generates the procedural map on Ducksworld420 at size 4,500 with seed 52364. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for Ducksworld420?
You will not find a gather rate in the name of Ducksworld420. 6 players is the most a group can hold. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of Ducksworld420?
No region is published by Ducksworld420. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 163.245.199.6:25599.
What is the uptime of Ducksworld420, and is it online?
Offline for now: Ducksworld420 was last seen 26 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Ducksworld420 using?
Rust network protocol 2633 and build 163794 on Linux is what Ducksworld420 runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does Ducksworld420 reset its map?
Its rhythm cannot yet be told: too few of Ducksworld420's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 46 days 12 hours.
Tags and listings
Where does Ducksworld420 appear across the Rust Wipe Tracker lists and filters?
You will find Ducksworld420 on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Ducksworld420?
The game's server browser picks up these Ducksworld420 tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts6 (Group limit): Team size caps at 6; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Ducksworld420?
Enter client.connect 163.245.199.6:25599 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.