RustServer_25
Offline 163.44.100.213:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 189 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 72 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 77 / 700
- RustSpain.com | EU Main 39 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 253 / 700
Quick answers
From the figures on this page.
Player count
How does RustServer_25 compare with other Rust servers in the rankings?
A seven-day player-hours count places RustServer_25 at #16,921: the top 71% of every ranked server.
What is the current population on RustServer_25?
At the moment RustServer_25 is offline, having last been seen 30 days 10 hours ago.
Server rules
On what map does RustServer_25 take place?
Size 6,000 and seed 14914 define the procedural map RustServer_25 runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for RustServer_25?
You will not find a gather rate in the name of RustServer_25. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of RustServer_25?
No region is published by RustServer_25. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 163.44.100.213:28015.
Is RustServer_25 up, and how good is its uptime?
RustServer_25 is offline at the moment, with the last sighting 30 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RustServer_25 using?
Rust network protocol 2621 and build 142716 on Linux is what RustServer_25 runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does RustServer_25 reset its map?
Its rhythm cannot yet be told: too few of RustServer_25's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 265 days 6 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is RustServer_25 part of?
These Rust Wipe Tracker lists take RustServer_25: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on RustServer_25?
The game's server browser picks up these RustServer_25 tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2621 (Protocol): Protocol 2621 is required; a different version can't join; cs142716 (Build): It runs game build 142716; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join RustServer_25?
Enter client.connect 163.44.100.213:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.