RustServer_27821
Offline 163.44.110.211:28015 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 355 / 375
- Rustoria.co - EU East Long 327 / 325
- Rusty Moose |EU Main| 33 / 250
- Rustoria.co - EU Main 34 / 250
- Rustafied.com - EU Friday 55 / 100
- Rustoria.co - EU East Medium 168 / 200
Quick answers
From the figures on this page.
Player count
How does RustServer_27821 compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits RustServer_27821, at #15,539 on hours played over seven days.
Is RustServer_27821 busy at the moment?
The last sighting of RustServer_27821 was 18 days 10 hours ago; it is offline right now.
Rules and settings
Which map is active on RustServer_27821?
Size 3,000 and seed 22905 define the procedural map RustServer_27821 runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on RustServer_27821?
No gather rate appears in the name of RustServer_27821. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does RustServer_27821 run from?
No region is published by RustServer_27821. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 163.44.110.211:28015.
How reliable is RustServer_27821, and is it currently online?
Offline for now: RustServer_27821 was last seen 18 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 8 October 2026.
What Rust version is RustServer_27821 using?
On Linux, RustServer_27821 runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does RustServer_27821 reset its map?
There are too few of RustServer_27821's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 20 days 11 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is RustServer_27821 part of?
You will find RustServer_27821 on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustServer_27821?
gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags RustServer_27821 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to RustServer_27821?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 163.44.110.211:28015.