Rust test server_1
Online 163.44.113.12:28015 checked 14m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 144 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 198 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 83 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 227 / 700
- RustSpain.com | EU Main 346 / 350
Quick answers
From the figures on this page.
Player count
Where does Rust test server_1 place among Rust servers?
Over the past seven days, Rust test server_1 has climbed to #15,310 for player hours, putting it in the top 69% of all ranked servers.
How many players are on Rust test server_1 right now?
At the moment 0 players are on Rust test server_1, which has 30 slots. For the last seven days the average player count was 0.
Map and rules
Which map is active on Rust test server_1?
Generated by the game with seed 1319438048, the procedural map on Rust test server_1 is size 1,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Rust test server_1, and what settings does it run?
The name of Rust test server_1 gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of Rust test server_1?
No region is published by Rust test server_1. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 163.44.113.12:28015.
What is the performance like on Rust test server_1?
The 48-hour average for server fps stands at 234, never dipping below 221. Buildings, deployables and all the rest of the world pushed its entity count as high as 3,122. Memory use peaked at 5,809 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is Rust test server_1 up, and how good is its uptime?
Right now, Rust test server_1 is online. The uptime it reports puts its last restart at about 13 days 8 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does Rust test server_1 operate?
The version on Rust test server_1 is Rust network protocol 2631 and build 156583, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does Rust test server_1 reset its map?
Its rhythm cannot yet be told: too few of Rust test server_1's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 118 days 16 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Rust test server_1 part of?
The Rust Wipe Tracker lists that include Rust test server_1 are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust test server_1?
The game's server browser picks up these Rust test server_1 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp30 (Max players): It holds 30 slots; ts8 (Group limit): The game default caps teams at 8; v2631 (Protocol): To join, your game must match protocol 2631; cs156583 (Build): The game build is 156583; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Rust test server_1?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 163.44.113.12:28015.