RustServer_23462
Online 163.44.117.42:28015 checked 6m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 85 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 150 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 58 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 153 / 700
- RustSpain.com | EU Main 346 / 350
Quick answers
From the figures on this page.
Player activity
Where does RustServer_23462 place among Rust servers?
In the top 68% of all ranked servers sits RustServer_23462, at #15,269 on hours played over seven days.
What is the current population on RustServer_23462?
Checking now: 0 players on 50 slots at RustServer_23462. The seven-day average for this server is 0 players.
Map and rules
On what map does RustServer_23462 take place?
Size 4,500 and seed 486328296 define the procedural map RustServer_23462 runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for RustServer_23462?
The name of RustServer_23462 gives no gather rate. 16 players is the most a group can hold. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What location does RustServer_23462 run from?
You will find no region published by RustServer_23462. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 163.44.117.42:28015.
How smoothly does RustServer_23462 run?
The 48-hour average for server fps stands at 124, never dipping below 47. The world held as many as 103,633 entities: buildings, deployables and the rest. 3,282 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
What is the uptime of RustServer_23462, and is it online?
Right now, RustServer_23462 is online. Its reported uptime suggests a restart roughly 22 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is RustServer_23462 using?
Rust network protocol 2631 and build 156583 on Linux is what RustServer_23462 runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does RustServer_23462 reset its map?
Its rhythm cannot yet be told: too few of RustServer_23462's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 118 days 15 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is RustServer_23462 part of?
You will find RustServer_23462 on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer_23462?
The game's server browser picks up these RustServer_23462 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts16 (Group limit): Team size caps at 16; v2631 (Protocol): To join, your game must match protocol 2631; cs156583 (Build): It runs game build 156583; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join RustServer_23462?
Enter client.connect 163.44.117.42:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.