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Network live 11,865 servers online 95,534 players aboard 381 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustServer_16558

Online 163.44.125.219:28015 checked 14m ago

Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak 3
#8,437ranktop 38%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

025507510017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 19 Oct, 14:22 UTC 15:22 UK · 10d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 440 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 448 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average 965 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 63 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 992 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 24 / 250
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of RustServer_16558 against other Rust servers?

A seven-day player-hours count places RustServer_16558 at #8,437: the top 38% of every ranked server.

Is RustServer_16558 busy at the moment?

The current count is 0 players on 50 slots for RustServer_16558. Averaged over the past week: 0 players, peaking at 3. The busiest hour over the last 48 hours was 05:00 UTC, averaging 0 players.

Server rules

On what map does RustServer_16558 take place?

The game generates the procedural map on RustServer_16558 at size 4,500 with seed 1237187212. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on RustServer_16558, and what settings does it run?

You will not find a gather rate in the name of RustServer_16558. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is RustServer_16558 based?

No region is published by RustServer_16558. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 163.44.125.219:28015.

How smoothly does RustServer_16558 run?

Server fps over the last 48 hours averaged 65; the lowest was 45. Buildings, deployables and all the rest of the world pushed its entity count as high as 118,006. 4,386 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is RustServer_16558, and is it currently online?

Right now, RustServer_16558 is online. The uptime it reports puts its last restart at about 4 days 16 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is RustServer_16558 using?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_16558 runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on RustServer_16558?

0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

When does RustServer_16558 wipe? What schedule does it follow?

To tell its rhythm we would need more of RustServer_16558's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 10 days 1 hours have passed since this world was made.

Tags and filters

On Rust Wipe Tracker, which lists and filters is RustServer_16558 part of?

These Rust Wipe Tracker lists take RustServer_16558: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustServer_16558?

The game's server browser picks up these RustServer_16558 tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join RustServer_16558?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 163.44.125.219:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.