RustServer_16829
Offline 163.44.142.47:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 271 / 300
- Rustoria.co - EU East Long 229 / 250
- Rusty Moose |EU Main| 19 / 250
- Rustoria.co - EU Main 24 / 250
- Rustafied.com - EU Friday 24 / 100
- Rustoria.co - EU East Medium 95 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of RustServer_16829 against other Rust servers?
A seven-day player-hours count places RustServer_16829 at #15,641: the top 71% of every ranked server.
What is the current population on RustServer_16829?
The last sighting of RustServer_16829 was 34 days 21 hours ago; it is offline right now.
Server rules
What is the current map on RustServer_16829?
Size 3,000 and seed 16471 define the procedural map RustServer_16829 runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for RustServer_16829?
No gather rate appears in the name of RustServer_16829. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is RustServer_16829 based?
You will find no region published by RustServer_16829. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 163.44.142.47:28015.
Is RustServer_16829 up, and how good is its uptime?
RustServer_16829 is offline at the moment, with the last sighting 34 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 21 September 2026.
What Rust version is RustServer_16829 using?
On Linux, RustServer_16829 runs Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does RustServer_16829 reset its map?
Its rhythm cannot yet be told: too few of RustServer_16829's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 38 days.
Tags and listings
Where does RustServer_16829 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include RustServer_16829 are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on RustServer_16829?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags RustServer_16829 publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join RustServer_16829?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 163.44.142.47:28015.