RustServer_1070
Online 163.44.98.23:28015 checked 14m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 34 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 34 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 28 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 4 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of RustServer_1070 against other Rust servers?
In the top 69% of all ranked servers sits RustServer_1070, at #15,349 on hours played over seven days.
What is the current population on RustServer_1070?
Checking now: 0 players on 10 slots at RustServer_1070. The seven-day average for this server is 0 players.
Rules and settings
On what map does RustServer_1070 take place?
The game generates the procedural map on RustServer_1070 at size 3,700 with seed 1303641554. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on RustServer_1070?
No gather rate appears in the name of RustServer_1070. It states no limit on group size. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Server details
In which region is RustServer_1070 based?
There is no region published for RustServer_1070. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 163.44.98.23:28015.
What is the performance like on RustServer_1070?
Averaged over the last 48 hours, server fps was 44, with a low of 6. Buildings, deployables and all the rest of the world pushed its entity count as high as 170,272. The highest memory reading was 3,114 MB. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is RustServer_1070, and is it currently online?
You can find RustServer_1070 online at present. Its reported uptime suggests a restart roughly 5 days 9 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is RustServer_1070 using?
The version on RustServer_1070 is Rust network protocol 2590 and build 123128, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does RustServer_1070 reset its map?
To tell its rhythm we would need more of RustServer_1070's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 502 days 11 hours have passed since this world was made.
Server tags
Where does RustServer_1070 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include RustServer_1070 are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o and it appears.
What is the meaning of the server tags on RustServer_1070?
The game's server browser picks up these RustServer_1070 tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; v2590 (Protocol): Protocol 2590 is required; a different version can't join; cs123128 (Build): Build number: 123128; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join RustServer_1070?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 163.44.98.23:28015.