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Network live 11,715 servers online 57,218 players aboard 174 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Revline

Online 164.152.123.226:28045 checked 9m ago

teams off moddedoxidepvehardcore
Tracking number · connect
Wipe progress · wiped 24d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 30 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 22:41 UTC 23:41 UK · 24d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 11 on average 13 / 100
  2. Krizalium | PvE Hardcore | No Map | Loot Scarcity | AIgroups of 16+ · monthly · 8 on average 7 / 51
  3. [RU] GoPVE / Hardcore / NPC / AI / RaidEU · no group limit · monthly · 6 on average 8 / 96
  4. RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 4 on average 4 / 50
  5. OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progressiongroups of 8+ · monthly · 4 on average 4 / 50
  6. Primal Earth PvE | Hardcore Progression | Rock to AKgroups of 8+ · biweekly · 3 on average 5 / 25
Help desk

Quick answers

From the figures on this page.

Player count

Where does Revline place among Rust servers?

A seven-day player-hours count places Revline at #15,338: the top 69% of every ranked server.

What is the current population on Revline?

At the moment 0 players are on Revline, which has 30 slots. Averaged over the past week: 0 players.

Rules and settings

What is the current map on Revline?

Revline runs a procedural map of size 3,500, made by the game's generator.

What settings and rules should you know for Revline?

You will not find a gather rate in the name of Revline. The group limit goes unpublished. You get hardcore here, Facepunch's most punishing ruleset. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is Revline based?

There is no region published for Revline. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 164.152.123.226:28045.

What is the performance like on Revline?

Averaged over the last 48 hours, server fps was 109, with a low of 92. Buildings, deployables and all the rest of the world pushed its entity count as high as 69,820. 2,611 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is Revline up, and how good is its uptime?

Right now, Revline is online. Its reported uptime suggests a restart roughly 4 days 17 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 4 October 2026.

What Rust version is Revline using?

Rust network protocol 2634 and build 166652 on Windows is what Revline runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does Revline handle its wipe days?

The average busiest point of its recent wipes was 1 players. After 1 hours the latest wipe's crowd hit its peak.

How often does Revline wipe, and at what times?

There are too few of Revline's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 24 days 11 hours.

Server tags

Where does Revline appear in Rust Wipe Tracker lists and filters?

You will find Revline on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: PvE ^p, Modded ^z and Oxide ^o.

How should you read the tags on Revline?

The game's server browser picks up these Revline tags: gmhardcore (Game mode): A harsher ruleset, Hardcore; mp30 (Max players): It holds 30 slots; ts0 (Group limit): Team feature: disabled; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join Revline?

Enter client.connect 164.152.123.226:28045 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^p,gmhardcore,cs166652,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, Hardcore.
mp30
Max players It holds 30 slots.
ts0
Group limit Team feature: disabled.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.