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Network live 11,738 servers online 62,312 players aboard 192 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Oil Trainer - Carbon Development

Offline 164.5.248.202:28115 checked 5d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 9d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 8 players now 0% full
07-day averagepeak –
#15,323ranktop 69%
9d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 129 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 188 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 66 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 11 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 21 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

Where does Oil Trainer - Carbon Development place among Rust servers?

A seven-day player-hours count places Oil Trainer - Carbon Development at #15,323: the top 69% of every ranked server.

How many players are on Oil Trainer - Carbon Development right now?

At the moment Oil Trainer - Carbon Development is offline, having last been seen 5 days 18 hours ago. The seven-day average for this server is 0 players.

Server rules

On what map does Oil Trainer - Carbon Development take place?

The game generates the procedural map that Oil Trainer - Carbon Development runs.

What settings and rules should you know for Oil Trainer - Carbon Development?

No gather rate appears in the name of Oil Trainer - Carbon Development. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of Oil Trainer - Carbon Development?

No region is published by Oil Trainer - Carbon Development. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 164.5.248.202:28115 is its address.

How reliable is Oil Trainer - Carbon Development, and is it currently online?

Oil Trainer - Carbon Development is offline at the moment, with the last sighting 5 days 18 hours ago. It was up 0 of 120 hours over the last 5 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 23 October 2026.

What Rust version is Oil Trainer - Carbon Development using?

Rust network protocol 2635 and build 168909 on Windows is what Oil Trainer - Carbon Development runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

On what schedule does Oil Trainer - Carbon Development reset its map?

Its rhythm cannot yet be told: too few of Oil Trainer - Carbon Development's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 9 days.

Tags and listings

Where does Oil Trainer - Carbon Development appear in Rust Wipe Tracker lists and filters?

You will find Oil Trainer - Carbon Development on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on Oil Trainer - Carbon Development?

gmrust (Game mode): Survival in standard Rust; mp8 (Max players): Slot count: 8; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon are the tags Oil Trainer - Carbon Development publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to Oil Trainer - Carbon Development?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 164.5.248.202:28115.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp8
Max players Slot count: 8.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.