ThanatosTech - Rust
Offline 165.0.12.32:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 812 / 850
- Rustoria.co - EU Main 59 / 250
- Rusty Moose |EU Main| 126 / 250
- Rustoria.co - EU East Long 510 / 575
- Rustoria.co - EU East Medium 316 / 350
- Rustafied.com - EU Friday 231 / 325
Quick answers
From the figures on this page.
Player activity
What is the ranking of ThanatosTech - Rust against other Rust servers?
Over the past seven days, ThanatosTech - Rust has climbed to #15,502 for player hours, putting it in the top 68% of all ranked servers.
Is ThanatosTech - Rust busy at the moment?
At the moment ThanatosTech - Rust is offline, having last been seen 40 days 2 hours ago.
Server rules
On what map does ThanatosTech - Rust take place?
The game generates the procedural map on ThanatosTech - Rust at size 4,500 with seed 6738. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on ThanatosTech - Rust, and what settings does it run?
You will not find a gather rate in the name of ThanatosTech - Rust. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of ThanatosTech - Rust?
There is no region published for ThanatosTech - Rust. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 165.0.12.32:28015 is its address.
How reliable is ThanatosTech - Rust, and is it currently online?
ThanatosTech - Rust is offline at the moment, with the last sighting 40 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 17 September 2026.
What Rust version is ThanatosTech - Rust using?
On Linux, ThanatosTech - Rust runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does ThanatosTech - Rust wipe, and at what times?
To tell its rhythm we would need more of ThanatosTech - Rust's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 40 days 8 hours.
Tags and listings
Where does ThanatosTech - Rust appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include ThanatosTech - Rust are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ThanatosTech - Rust?
gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags ThanatosTech - Rust publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join ThanatosTech - Rust?
Enter client.connect 165.0.12.32:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.