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Network live 11,669 servers online 52,726 players aboard 83 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local Recording Server

Offline 165.204.78.2:28015 checked 6h ago

Tracking number · connect
Wipe progress · wiped 9h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 500 players now 0% full
07-day averagepeak 1
#12,724ranktop 57%
9h agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75123:0000:0001:0002:0003:00Wiped Tue 27 Oct, 23:53 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 23:53 UTC 23:53 UK · 9h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average 451 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 307 / 325
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average 22 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average 30 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average 157 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 75 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Local Recording Server place among Rust servers?

A seven-day player-hours count places Local Recording Server at #12,724: the top 57% of every ranked server.

What is the current population on Local Recording Server?

The last sighting of Local Recording Server was 6 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 00:00 UTC with an average of 1 players.

Map and rules

On what map does Local Recording Server take place?

The game generates the procedural map that Local Recording Server runs.

What are the rules on Local Recording Server, and what settings does it run?

No gather rate appears in the name of Local Recording Server. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

Server details

What location does Local Recording Server run from?

No region is published by Local Recording Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 165.204.78.2:28015.

What is the uptime of Local Recording Server, and is it online?

Offline for now: Local Recording Server was last seen 6 hours ago. 1% is the uptime for the last 7 full days, up for 1 of 168 hours. 13 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Local Recording Server operate?

Rust network protocol 2635 and build 168909 on Windows is what Local Recording Server runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

On what schedule does Local Recording Server reset its map?

Its rhythm cannot yet be told: too few of Local Recording Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 9 hours have passed since this world was made.

Server tags

Where does Local Recording Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Local Recording Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the server tags on Local Recording Server?

Read off the game's server browser, the tags for Local Recording Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join Local Recording Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 165.204.78.2:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp500
Max players It holds 500 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.