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Network live 11,661 servers online 51,383 players aboard 86 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Hat's Plugin Development

Online 166.1.120.60:28039 checked 10m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 23d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ ? players now
07-day averagepeak –
#15,396ranktop 69%
23d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

01020304010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 156 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 128 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 178 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 96 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 8 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 44 / 1000
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Hat's Plugin Development against other Rust servers?

In the top 69% of all ranked servers sits Hat's Plugin Development, at #15,396 on hours played over seven days.

Is Hat's Plugin Development busy at the moment?

Hat's Plugin Development is showing 0 players at the moment. The seven-day average for this server is 0 players.

Server rules

What is the current map on Hat's Plugin Development?

Size 1,000 and seed 1 define the procedural map Hat's Plugin Development runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on Hat's Plugin Development, and what settings does it run?

The name of Hat's Plugin Development gives no gather rate. 50 players is the most a group can hold. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is not active.

Server details

In which region is Hat's Plugin Development based?

You will find no region published by Hat's Plugin Development. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 166.1.120.60:28039.

How smoothly does Hat's Plugin Development run?

The 48-hour average for server fps stands at 40, never dipping below 35. The world held as many as 4,221 entities: buildings, deployables and the rest. The highest memory reading was 1,081 MB. Players feel a rising entity count and low fps as lag.

Is Hat's Plugin Development up, and how good is its uptime?

Right now, Hat's Plugin Development is online. The uptime it reports puts its last restart at about 37 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 20 October 2026.

On what Rust version does Hat's Plugin Development operate?

Rust network protocol 2635 and build 168909 on Linux is what Hat's Plugin Development runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How often does Hat's Plugin Development wipe, and at what times?

To tell its rhythm we would need more of Hat's Plugin Development's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 23 days 14 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Hat's Plugin Development part of?

You will find Hat's Plugin Development on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Hat's Plugin Development?

gmrust (Game mode): Standard Rust survival is the game mode here; mp0 (Max players): The server has 0 slots; ts50 (Group limit): Team size caps at 50; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Hat's Plugin Development publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join Hat's Plugin Development?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 166.1.120.60:28039.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp0
Max players The server has 0 slots.
ts50
Group limit Team size caps at 50.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.