Skip to the page
Network live 11,714 servers online 52,441 players aboard 139 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

DO NOT JOIN - Hillside update test

Offline 167.114.158.11:28075 checked 38d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 46d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 2 players now 0% full
07-day averagepeak –
#15,450rankno region published
46d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average 48 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 132 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average 61 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average 58 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 13 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 14 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of DO NOT JOIN - Hillside update test against other Rust servers?

In the top – of all ranked servers sits DO NOT JOIN - Hillside update test, at #15,450 on hours played over seven days.

How many players are on DO NOT JOIN - Hillside update test right now?

The last sighting of DO NOT JOIN - Hillside update test was 38 days 21 hours ago; it is offline right now.

Rules and settings

On what map does DO NOT JOIN - Hillside update test take place?

The game generates the procedural map that DO NOT JOIN - Hillside update test runs.

What are the rules on DO NOT JOIN - Hillside update test, and what settings does it run?

No gather rate appears in the name of DO NOT JOIN - Hillside update test. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What location does DO NOT JOIN - Hillside update test run from?

You will find no region published by DO NOT JOIN - Hillside update test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 167.114.158.11:28075 is its address.

How reliable is DO NOT JOIN - Hillside update test, and is it currently online?

DO NOT JOIN - Hillside update test is offline at the moment, with the last sighting 38 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 19 September 2026.

On what Rust version does DO NOT JOIN - Hillside update test operate?

The version on DO NOT JOIN - Hillside update test is Rust network protocol 2633 and build 163207, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

On what schedule does DO NOT JOIN - Hillside update test reset its map?

There are too few of DO NOT JOIN - Hillside update test's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 46 days 23 hours.

Server tags

Where does DO NOT JOIN - Hillside update test appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include DO NOT JOIN - Hillside update test are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on DO NOT JOIN - Hillside update test?

gmrust (Game mode): Survival in standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163207 (Build): It runs game build 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags DO NOT JOIN - Hillside update test publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join DO NOT JOIN - Hillside update test?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 167.114.158.11:28075.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players Slot count: 2.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs163207
Build It runs game build 163207.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.