Skip to the page
Network live 11,821 servers online 75,561 players aboard 144 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Rust Server

Online 167.114.208.141:28010 checked 11m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 29 Oct, 14:53 UK Thu 29 Oct, 14:53 UTC in 1d 17h · medium confidence
0/ 40 players now 0% full
07-day averagepeak 2
#8,084ranktop 36%
1d agolast wipeno schedule published
1d 17hnext wipeThu 29 Oct, 14:53 UTC
Delivery history

Players, performance and rank

Players

AveragePeakWipe
0123422:0007:0016:0002:0011:0020:00Wiped Mon 26 Oct, 03:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040022:0007:0016:0002:0011:0020:00Wiped Mon 26 Oct, 03:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap
Next delivery expected

Next wipe Thursday 29 October, 14:53 UTC · 14:53 UK, in 1d 17h.

Every 3 days 12 hours · medium confidence
3.5 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 1d 17hThu 29 Oct, 14:53 UTC14:53 UK
  2. 5d 5hMon 2 Nov, 02:45 UTC02:45 UK
  3. 8d 21hThu 5 Nov, 19:00 UTC19:00 UKFW
  4. 12d 4hMon 9 Nov, 02:30 UTC02:30 UK
  5. 15d 16hThu 12 Nov, 14:22 UTC14:22 UK
  6. 19d 4hMon 16 Nov, 02:14 UTC02:14 UK
  7. 22d 16hThu 19 Nov, 14:06 UTC14:06 UK
  8. 26d 4hMon 23 Nov, 01:58 UTC01:58 UK

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 14:53 UTC14:53 UK · in 1d 17h
    Next wipe expected · every 3 days 12 hours
  2. Mon 26 Oct, 03:01 UTC 03:01 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Fri 23 Oct, 02:29 UTC 03:29 UK · 4d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    3 days
    Players before
    0
  4. Mon 19 Oct, 12:58 UTC 13:58 UK · 8d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    3.6 days
    Players before
    0
  5. Fri 16 Oct, 01:06 UTC 02:06 UK · 11d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    3.5 days
    Players before
    0
  6. Fri 9 Oct, 18:00 UTC 19:00 UK · 18d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    6.3 days
    Players before
    0
  7. Sat 3 Oct, 16:41 UTC 17:41 UK · 24d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    6.1 days
    Players before
    0
  8. Fri 2 Oct, 02:25 UTC 03:25 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.6 days
    Players before
    1
  9. Thu 1 Oct, 19:44 UTC FW 20:44 UK · 26d ago
    Force wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  10. Mon 14 Sep, 18:53 UTC 19:53 UK · 43d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 6
    Lasted
    17 days
    Players before
    0
  11. Sun 13 Sep, 17:25 UTC 18:25 UK · 44d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 164 on average 137 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average 133 / 225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 30 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average 123 / 700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 41 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does A Rust Server compare with other Rust servers in the rankings?

Over the past seven days, A Rust Server has climbed to #8,084 for player hours, putting it in the top 36% of all ranked servers.

How many players are on A Rust Server right now?

Checking now: 0 players on 40 slots at A Rust Server. The seven-day figures show an average of 0 players and a peak of 2.

Map and rules

On what map does A Rust Server take place?

The game generates the procedural map on A Rust Server at size 3,250 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: Custom Map.

What settings and rules should you know for A Rust Server?

No gather rate appears in the name of A Rust Server. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is disabled.

About the server

What location does A Rust Server run from?

There is no region published for A Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 167.114.208.141:28010.

What is the performance like on A Rust Server?

The 48-hour average for server fps stands at 207, never dipping below 35. The world held as many as 62,971 entities: buildings, deployables and the rest. The highest memory reading was 3,125 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of A Rust Server, and is it online?

Right now, A Rust Server is online. About 41 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does A Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What should you expect from wipe day on A Rust Server?

At their busiest, its recent wipes drew an average of 2 players. After 44 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 1 it had fallen below half where the crowd did not hold.

When does A Rust Server wipe? What schedule does it follow?

Wipes have come roughly every 3.5 days at A Rust Server of late. Due on Thursday 29 October at 14:53 UTC: its next wipe. 42 hours have passed since this world was made.

Server tags

Where does A Rust Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include A Rust Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.

How should you read the tags on A Rust Server?

gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags A Rust Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to A Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 167.114.208.141:28010.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.