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Network live 11,829 servers online 89,289 players aboard 28 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Oil Rig Training - LAN Development

Offline 167.142.254.74:28015 checked 25d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 30d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 24 players now 0% full
07-day averagepeak –
#15,948ranktop 70%
30d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 19 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

Where does Oil Rig Training - LAN Development place among Rust servers?

A seven-day player-hours count places Oil Rig Training - LAN Development at #15,948: the top 70% of every ranked server.

Is Oil Rig Training - LAN Development busy at the moment?

At the moment Oil Rig Training - LAN Development is offline, having last been seen 25 days 23 hours ago.

Rules and settings

Which settings and rules apply on Oil Rig Training - LAN Development?

No gather rate appears in the name of Oil Rig Training - LAN Development. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is Oil Rig Training - LAN Development based?

No region is published by Oil Rig Training - LAN Development. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 167.142.254.74:28015.

Is Oil Rig Training - LAN Development up, and how good is its uptime?

Oil Rig Training - LAN Development is offline at the moment, with the last sighting 25 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 2 October 2026.

On what Rust version does Oil Rig Training - LAN Development operate?

Rust network protocol 2633 and build 163493 on Windows is what Oil Rig Training - LAN Development runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

When does Oil Rig Training - LAN Development wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Oil Rig Training - LAN Development's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 30 days 3 hours.

Server tags

Where does Oil Rig Training - LAN Development appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Oil Rig Training - LAN Development are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the server tags on Oil Rig Training - LAN Development?

The game's server browser picks up these Oil Rig Training - LAN Development tags: gmrust (Game mode): The game mode is standard Rust survival; mp24 (Max players): It holds 24 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join Oil Rig Training - LAN Development?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 167.142.254.74:28015.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp24
Max players It holds 24 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs163493
Build Build number: 163493.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.