[SPIKE] Nexus CH4
Offline 167.148.181.195:28145 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 28 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 38 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 33 / 700
- RustSpain.com | EU Main 9 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 11 / 1000
Quick answers
From the figures on this page.
Player count
Where does [SPIKE] Nexus CH4 place among Rust servers?
In the top 70% of all ranked servers sits [SPIKE] Nexus CH4, at #15,193 on hours played over seven days.
Is [SPIKE] Nexus CH4 busy at the moment?
The last sighting of [SPIKE] Nexus CH4 was 10 days 17 hours ago; it is offline right now.
Map and rules
On what map does [SPIKE] Nexus CH4 take place?
The game generates the procedural map that [SPIKE] Nexus CH4 runs.
What are the rules on [SPIKE] Nexus CH4, and what settings does it run?
No gather rate appears in the name of [SPIKE] Nexus CH4. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.
Server details
What is the location of [SPIKE] Nexus CH4?
You will find no region published by [SPIKE] Nexus CH4. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 167.148.181.195:28145.
How reliable is [SPIKE] Nexus CH4, and is it currently online?
Offline for now: [SPIKE] Nexus CH4 was last seen 10 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 17 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [SPIKE] Nexus CH4 operate?
On Linux, [SPIKE] Nexus CH4 runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does [SPIKE] Nexus CH4 reset its map?
Its rhythm cannot yet be told: too few of [SPIKE] Nexus CH4's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 10 days 17 hours have passed since this world was made.
Tags and filters
Where does [SPIKE] Nexus CH4 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include [SPIKE] Nexus CH4 are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on [SPIKE] Nexus CH4?
Read off the game's server browser, the tags for [SPIKE] Nexus CH4 are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join [SPIKE] Nexus CH4?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 167.148.181.195:28145.