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Network live 11,611 servers online 33,784 players aboard 69 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[US|EU] Public Solo/Duo Server

Online 167.160.89.85:28015 checked 10m ago

Tracking number · connect
Wipe progress · wiped 17d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.2 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 12 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 12 Oct, 00:19 UTC 01:19 UK · 17d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 8 Oct, 20:30 UTC 21:30 UK · 20d ago
    Wipe delivered
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    3.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average 21 / 250
  2. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 32 / 250
  3. Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 204 on average 276 / 325
  4. Rustoria.co - US MondaysNA · groups of 12+ · weekly · 155 on average 200 / 225
  5. Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average 6 / 100
  6. Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average 13 / 200
Help desk

Quick answers

From the figures on this page.

Population

Where does [US|EU] Public Solo/Duo Server place among Rust servers?

Over the past seven days, [US|EU] Public Solo/Duo Server has climbed to #15,341 for player hours, putting it in the top 69% of all ranked servers.

What is the current population on [US|EU] Public Solo/Duo Server?

Checking now: 0 players on 50 slots at [US|EU] Public Solo/Duo Server. Averaged over the past week: 0 players.

Server rules

Which map is active on [US|EU] Public Solo/Duo Server?

Size 2,800 and seed 346781 define the procedural map [US|EU] Public Solo/Duo Server runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on [US|EU] Public Solo/Duo Server?

You will not find a gather rate in the name of [US|EU] Public Solo/Duo Server. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

Server details

In which region is [US|EU] Public Solo/Duo Server based?

The name of [US|EU] Public Solo/Duo Server points to North America, though no region tag is published. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 167.160.89.85:28015.

Does [US|EU] Public Solo/Duo Server perform well?

The 48-hour average for server fps stands at 111, never dipping below 69. Buildings, deployables and all the rest of the world pushed its entity count as high as 40,971. 3,154 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is [US|EU] Public Solo/Duo Server up, and how good is its uptime?

[US|EU] Public Solo/Duo Server is up and online at the moment. About 17 days 4 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 8 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is [US|EU] Public Solo/Duo Server using?

The version on [US|EU] Public Solo/Duo Server is Rust network protocol 2634 and build 167398, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What should you expect from wipe day on [US|EU] Public Solo/Duo Server?

2 players is the average peak across its recent wipes. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 1.

When does [US|EU] Public Solo/Duo Server wipe? What schedule does it follow?

There are too few of [US|EU] Public Solo/Duo Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 17 days 6 hours.

Tags and listings

Where does [US|EU] Public Solo/Duo Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take [US|EU] Public Solo/Duo Server: Rust community servers, unmodded and North America Rust servers. On the server list, apply Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on [US|EU] Public Solo/Duo Server?

Read off the game's server browser, the tags for [US|EU] Public Solo/Duo Server are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to [US|EU] Public Solo/Duo Server?

Enter client.connect 167.160.89.85:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.