[US] KILL DEVIL HILLS |RP|PVE|PVP|
Offline 167.160.93.167:28035 checked 1d ago
Resets: 8 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Mon 26 Oct, 23:57 UTC 23:57 UK · 1d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sun 25 Oct, 14:13 UTC 14:13 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sun 25 Oct, 13:58 UTC 13:58 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sun 25 Oct, 13:06 UTC 13:06 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sun 25 Oct, 11:56 UTC 11:56 UK · 3d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sun 25 Oct, 10:35 UTC 10:35 UK · 3d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sat 24 Oct, 19:44 UTC 20:44 UK · 3d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 24 Oct, 11:54 UTC 12:54 UK · 4d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 17 Oct, 12:19 UTC 13:19 UK · 11d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sat 17 Oct, 11:55 UTC 12:55 UK · 11d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 7 days
- Players before
- 1
Show all 20 wipes
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Wed 14 Oct, 23:55 UTC 00:55 UK · 13d agoWorld reset
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.5 days
- Players before
- 1
-
Wed 14 Oct, 17:54 UTC 18:54 UK · 13d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 14 Oct, 16:22 UTC 17:22 UK · 13d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Sun 11 Oct, 19:29 UTC 20:29 UK · 16d agoWorld reset
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
-
Wed 7 Oct, 23:38 UTC 00:38 UK · 20d agoWorld reset
- Peak
- 2
- Crowd
- held half
- Lasted
- 3.8 days
- Players before
- 0
-
Tue 6 Oct, 11:19 UTC 12:19 UK · 22d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
-
Mon 5 Oct, 10:13 UTC 11:13 UK · 23d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
-
Tue 29 Sep, 11:09 UTC 12:09 UK · 29d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 6 days
- Players before
- 0
-
Sun 27 Sep, 10:59 UTC 11:59 UK · 31d agoWorld reset
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 0
-
Fri 25 Sep, 22:08 UTC 23:08 UK · 32d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the ranking of [US] KILL DEVIL HILLS |RP|PVE|PVP| against other Rust servers?
A seven-day player-hours count places [US] KILL DEVIL HILLS |RP|PVE|PVP| at #6,910: the top 31% of every ranked server.
How many players are on [US] KILL DEVIL HILLS |RP|PVE|PVP| right now?
The last sighting of [US] KILL DEVIL HILLS |RP|PVE|PVP| was 36 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 17:00 UTC, averaging 0 players.
Rules and settings
What is the current map on [US] KILL DEVIL HILLS |RP|PVE|PVP|?
Generated by the game with seed 1337, the procedural map on [US] KILL DEVIL HILLS |RP|PVE|PVP| is size 4,000. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.
What are the rules on [US] KILL DEVIL HILLS |RP|PVE|PVP|, and what settings does it run?
You will not find a gather rate in the name of [US] KILL DEVIL HILLS |RP|PVE|PVP|. Up to 8 players can join a group, the default for the game. It runs roleplay, roleplay rules, jobs and towns. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
In which region is [US] KILL DEVIL HILLS |RP|PVE|PVP| based?
Its name points to North America, while [US] KILL DEVIL HILLS |RP|PVE|PVP| publishes no region tag. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 167.160.93.167:28035.
How smoothly does [US] KILL DEVIL HILLS |RP|PVE|PVP| run?
Averaged over the last 48 hours, server fps was 94, with a low of 77. Buildings, deployables and all the rest of the world pushed its entity count as high as 101,378. Memory use peaked at 2,299 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is [US] KILL DEVIL HILLS |RP|PVE|PVP| up, and how good is its uptime?
Offline for now: [US] KILL DEVIL HILLS |RP|PVE|PVP| was last seen 36 hours ago. Its reported uptime suggests a restart roughly 10 minutes ago. It was up 49 of 168 hours over the last 7 full days, 29% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does [US] KILL DEVIL HILLS |RP|PVE|PVP| operate?
Rust network protocol 2635 and build 168909 on Windows is what [US] KILL DEVIL HILLS |RP|PVE|PVP| runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does [US] KILL DEVIL HILLS |RP|PVE|PVP| reset its map?
No wipe schedule here: [US] KILL DEVIL HILLS |RP|PVE|PVP| changes world every few hours, and none of those resets counts as a wipe.
Tags and listings
Where does [US] KILL DEVIL HILLS |RP|PVE|PVP| appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take [US] KILL DEVIL HILLS |RP|PVE|PVP|: Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
What is the meaning of the server tags on [US] KILL DEVIL HILLS |RP|PVE|PVP|?
Read off the game's server browser, the tags for [US] KILL DEVIL HILLS |RP|PVE|PVP| are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes every fortnight; ^r (Roleplay): A server for roleplay; ^p (PvE): The world provides the danger, not other players; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join [US] KILL DEVIL HILLS |RP|PVE|PVP|?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 167.160.93.167:28035.