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Network live 11,849 servers online 82,249 players aboard 169 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

DystopiaX

Online 167.179.160.122:28015 checked 7m ago

Tracking number · connect
Wipe progress · wiped 16d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak 2
#5,100ranktop 23%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 10 Oct, 22:33 UTC 23:33 UK · 16d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 3 Oct, 21:16 UTC 22:16 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    7.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average 710 / 750
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average 58 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average 99 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average 403 / 450
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average 217 / 250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average 181 / 250
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of DystopiaX against other Rust servers?

Over the past seven days, DystopiaX has climbed to #5,100 for player hours, putting it in the top 23% of all ranked servers.

Is DystopiaX busy at the moment?

The current count is 0 players on 10 slots for DystopiaX. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 21:00 UTC, averaging 1 players.

Rules and settings

Which map is active on DystopiaX?

Size 4,500 and seed 6738 define the procedural map DystopiaX runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on DystopiaX, and what settings does it run?

You will not find a gather rate in the name of DystopiaX. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of DystopiaX?

You will find no region published by DystopiaX. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 167.179.160.122:28015.

Does DystopiaX perform well?

The 48-hour average for server fps stands at 81, never dipping below 11. Buildings, deployables and all the rest of the world pushed its entity count as high as 114,890. Memory use peaked at 3,947 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of DystopiaX, and is it online?

DystopiaX is up and online at the moment. Its reported uptime suggests a restart roughly 34 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is DystopiaX using?

On Linux, DystopiaX runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does DystopiaX handle its wipe days?

At their busiest, its recent wipes drew an average of 2 players. After 4 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.

When does DystopiaX wipe? What schedule does it follow?

To tell its rhythm we would need more of DystopiaX's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 16 days 22 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is DystopiaX part of?

These Rust Wipe Tracker lists take DystopiaX: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on DystopiaX?

gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags DystopiaX publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to DystopiaX?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 167.179.160.122:28015. Its website can be found at https://dystopiax.davistech.com.au/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.