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Network live 11,829 servers online 89,289 players aboard 83 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

☢ BUTTHURT | PROTOCOL CYCLE HARD PvE

Online EU 167.235.169.114:28310 checked 1h ago

biweekly wipes moddedoxidepve
Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 8d 0h · high confidence
8/ 50 players now 16% full
37-day averagepeak 10
#1,865ranktop 8% · #722 in EU
5d agolast wipebiweekly schedule
8d 0hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 0h.

The force wipe · high confidence
4.9 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 8d 19hFri 6 Nov, 14:00 UTC14:00 UK
  3. 22d 19hFri 20 Nov, 14:00 UTC14:00 UK
  4. 36d 0hThu 3 Dec, 19:00 UTC19:00 UKFW
  5. 36d 19hFri 4 Dec, 14:00 UTC14:00 UK

The first 48 hours of its last wipes

Fri 23 OctWed 7 OctTue 6 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 0h
    Next wipe expected · the force wipe
  2. Fri 23 Oct, 14:00 UTC 15:00 UK · 5d ago
    Wipe delivered
    Peak
    10
    Crowd
    –
    Lasted
    running
    Players before
    1
  3. Wed 7 Oct, 13:34 UTC 14:34 UK · 21d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    16 days
    Players before
    1
  4. Tue 6 Oct, 15:16 UTC 16:16 UK · 22d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  5. Thu 1 Oct, 18:17 UTC FW 19:17 UK · 27d ago
    Force wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    4.9 days
    Players before
    0
  6. Mon 28 Sep, 05:47 UTC 06:47 UK · 30d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    3.5 days
    Players before
    1
  7. Tue 22 Sep, 13:05 UTC 14:05 UK · 36d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    5.7 days
    Players before
    1
  8. Mon 21 Sep, 13:00 UTC 14:00 UK · 37d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  9. Tue 15 Sep, 17:57 UTC 18:57 UK · 43d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    5.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE against other Rust servers?

Ranked #1,865 on player hours over the last seven days, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is #722 in Europe and in the top 8% of all ranked servers.

What is the current population on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

Checking now: 8 players on 50 slots at ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE. The seven-day figures show an average of 3 players and a peak of 10. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 8 players.

Map and rules

Which map is active on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

Size 4,600 and seed 1769755902 define the procedural map ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

The name of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE gives no gather rate. The game's default applies: 8 players to a group at most. pve is the mode, fighting between players is off. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE based?

Its EU tag puts ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE in Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 167.235.169.114:28310 is its address.

How smoothly does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run?

The 48-hour average for server fps stands at 136, never dipping below 111. Buildings, deployables and all the rest of the world pushed its entity count as high as 83,451. 6,635 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE, and is it currently online?

You can find ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE online at present. About 10 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE using?

On Windows, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE handle its wipe days?

At their busiest, its recent wipes drew an average of 4 players. On the latest wipe, 4 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

When does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE wipe? What schedule does it follow?

The prediction is taken from its tag, as ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. You are playing a world created 5 days 4 hours. In its tags it posts a wipe every two weeks.

Tags and filters

Where does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE appear in Rust Wipe Tracker lists and filters?

You will find ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE on the following Rust Wipe Tracker lists: Rust servers in Europe, Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What is the meaning of the server tags on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

Read off the game's server browser, the tags for ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^b (Biweekly): A wipe comes every fortnight; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 167.235.169.114:28310. You will find its website at https://discord.com/invite/ABauTA59Uu.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Gameplay

^p
PvE No PvP here: the world is what threatens you.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.