Oxide Debug
Offline 168.100.161.67:30004 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 27 Sep, 21:42 UTC 22:42 UK · 31d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 65 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 99 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 31 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 8 / 1000
Quick answers
From the figures on this page.
Player activity
How does Oxide Debug compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits Oxide Debug, at #15,308 on hours played over seven days.
Is Oxide Debug busy at the moment?
The last sighting of Oxide Debug was 9 days 16 hours ago; it is offline right now.
Map and rules
Which map is active on Oxide Debug?
Size 1,000 and seed 1337 define the procedural map Oxide Debug runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. You will see this map name: Custom Map.
What settings and rules should you know for Oxide Debug?
No gather rate appears in the name of Oxide Debug. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Oxide Debug?
No region is published by Oxide Debug. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 168.100.161.67:30004 is its address.
What is the uptime of Oxide Debug, and is it online?
Offline for now: Oxide Debug was last seen 9 days 16 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 27 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Oxide Debug using?
The version on Oxide Debug is Rust network protocol 2634 and build 165972, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on Oxide Debug when wipe day arrives?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 0 hours passed before the crowd peaked.
On what schedule does Oxide Debug reset its map?
Its rhythm cannot yet be told: too few of Oxide Debug's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 31 days 9 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Oxide Debug part of?
You will find Oxide Debug on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Oxide Debug?
Read off the game's server browser, the tags for Oxide Debug are: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs165972 (Build): It runs game build 165972; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join Oxide Debug?
Enter client.connect 168.100.161.67:30004 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://oxidemod.com.