Rustafied.com - 0x01
Online 168.100.162.11:28065 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.
Wipes
every wipe as a delivery, newest first-
Wed 28 Oct, 19:00 UTC 19:00 UK · 18h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 25 Oct, 13:48 UTC 13:48 UK · 3d agoWipe delivered
- Peak
- 0 +1 queue
- Crowd
- –
- Lasted
- 3.2 days
- Players before
- 0
-
Fri 23 Oct, 20:58 UTC 21:58 UK · 5d agoWipe delivered
- Peak
- 1 +1 queue
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 0
-
Wed 21 Oct, 20:39 UTC 21:39 UK · 7d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 0
-
Wed 21 Oct, 14:34 UTC 15:34 UK · 7d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Sun 11 Oct, 15:23 UTC 16:23 UK · 17d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 10 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 524 / 550
- Rustoria.co - EU East Long 431 / 450
- Rusty Moose |EU Main| 61 / 250
- Rustoria.co - EU Main 63 / 250
- Rustafied.com - EU Friday 54 / 100
- Rustoria.co - EU East Medium 165 / 200
Quick answers
From the figures on this page.
Player activity
Where does Rustafied.com - 0x01 place among Rust servers?
In the top 65% of all ranked servers sits Rustafied.com - 0x01, at #14,528 on hours played over seven days.
How many players are on Rustafied.com - 0x01 right now?
Rustafied.com - 0x01 is showing 0 players at the moment. Averaged over the past week: 0 players, peaking at 1.
Rules and settings
What is the current map on Rustafied.com - 0x01?
Size 4,500 and seed 1691758628 define the procedural map Rustafied.com - 0x01 runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on Rustafied.com - 0x01, and what settings does it run?
No gather rate appears in the name of Rustafied.com - 0x01. 16 players is the most a group can hold. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. Join only if you hold Rust premium status. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Rustafied.com - 0x01 based?
No region is published by Rustafied.com - 0x01. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 168.100.162.11:28065 is its address.
What is the performance like on Rustafied.com - 0x01?
Averaged over the last 48 hours, server fps was 218, with a low of 187. Buildings, deployables and all the rest of the world pushed its entity count as high as 121,000. The highest memory reading was 3,345 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of Rustafied.com - 0x01, and is it online?
Rustafied.com - 0x01 is up and online at the moment. About 16 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 11 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Rustafied.com - 0x01 using?
Rust network protocol 2635 and build 169552 on Linux is what Rustafied.com - 0x01 runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on Rustafied.com - 0x01?
At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked, and 1 more stood in the queue. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 1.
How often does Rustafied.com - 0x01 wipe, and at what times?
No next wipe can be predicted for Rustafied.com - 0x01, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 18 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Rustafied.com - 0x01 part of?
The Rust Wipe Tracker lists that include Rustafied.com - 0x01 are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours and it appears.
How should you read the tags on Rustafied.com - 0x01?
The game's server browser picks up these Rustafied.com - 0x01 tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Join only if your game runs protocol 2635; cs169552 (Build): Build number: 169552; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^q (Premium): Join only if you hold Rust premium status. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Rustafied.com - 0x01?
Enter client.connect 168.100.162.11:28065 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Join only if you hold Rust premium status. Its website can be found at https://www.rustafied.com/.