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Network live 11,888 servers online 103,775 players aboard 413 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Staging

Online 168.100.162.12:30015 checked 7m ago

Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ ? players now
07-day averagepeak –
#15,310ranktop 69%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 14 Oct, 14:28 UTC 15:28 UK · 15d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average 336 / 400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 437 / 500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 970 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 47 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 985 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 61 / 250
Help desk

Quick answers

From the figures on this page.

Population

Where does Staging place among Rust servers?

Over the past seven days, Staging has climbed to #15,310 for player hours, putting it in the top 69% of all ranked servers.

Is Staging busy at the moment?

Staging is showing 0 players at the moment. The seven-day average for this server is 0 players.

Map and rules

What is the current map on Staging?

Generated by the game with seed 1234567810, the procedural map on Staging is size 3,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for Staging?

No gather rate appears in the name of Staging. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

About the server

In which region is Staging based?

There is no region published for Staging. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 168.100.162.12:30015.

What is the performance like on Staging?

Averaged over the last 48 hours, server fps was 60, with a low of 60. Buildings, deployables and all the rest of the world pushed its entity count as high as 43,000. The highest memory reading was 4,199 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of Staging, and is it online?

You can find Staging online at present. About 22 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does Staging operate?

Rust network protocol 2635 and build 169552 on Linux is what Staging runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on Staging when wipe day arrives?

0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

When does Staging wipe? What schedule does it follow?

To tell its rhythm we would need more of Staging's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 15 days 3 hours have passed since this world was made.

Server tags

Where does Staging appear across the Rust Wipe Tracker lists and filters?

You will find Staging on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on Staging?

Read off the game's server browser, the tags for Staging are: gmrust (Game mode): Standard Rust survival is the game mode here; mp0 (Max players): It holds 0 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169552 (Build): It runs game build 169552; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join Staging?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 168.100.162.12:30015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169552,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp0
Max players It holds 0 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs169552
Build It runs game build 169552.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.