CSL US Scrim - Dune
Offline 168.100.162.210:28300 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Friendly Seattle: No KOS | Chill | Noob Friendly 28 / 100
- [US] Enardo - Random Farming - Small One Grid | OneGrid 19 / 50
- [NA] Willjum's Solo Only | Thursday Wipes 9 / 100
- Rust Degens - US Vanilla | Fridays 7 / 150
- [NA] Willjum's Casual Solo/Duo Monthly 4 / 175
- Hempville 420 No Kos Low Decay / Limited PvP 3 / 90
Quick answers
From the figures on this page.
Player activity
What is the ranking of CSL US Scrim - Dune against other Rust servers?
In the top 72% of all ranked servers sits CSL US Scrim - Dune, at #16,965 on hours played over seven days.
What is the current population on CSL US Scrim - Dune?
The last sighting of CSL US Scrim - Dune was 32 days 3 hours ago; it is offline right now.
Server rules
What settings and rules should you know for CSL US Scrim - Dune?
No gather rate appears in the name of CSL US Scrim - Dune. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What location does CSL US Scrim - Dune run from?
Its name points to North America, while CSL US Scrim - Dune publishes no region tag. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 168.100.162.210:28300.
How reliable is CSL US Scrim - Dune, and is it currently online?
Offline for now: CSL US Scrim - Dune was last seen 32 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 26 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is CSL US Scrim - Dune using?
On Linux, CSL US Scrim - Dune runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does CSL US Scrim - Dune reset its map?
Its rhythm cannot yet be told: too few of CSL US Scrim - Dune's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 33 days 1 hours.
Tags and filters
Where does CSL US Scrim - Dune appear across the Rust Wipe Tracker lists and filters?
You will find CSL US Scrim - Dune on the following Rust Wipe Tracker lists: Modded Rust servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on CSL US Scrim - Dune?
Read off the game's server browser, the tags for CSL US Scrim - Dune are: gmvanilla (Game mode): Survival in vanilla form; mp1000 (Max players): The server has 1,000 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join CSL US Scrim - Dune?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 168.100.162.210:28300.