CSL US - Lobby
Offline EU 168.100.162.210:28500 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA 315 / 350
- R2 - Aim training / Matchmaking / Facechecks - RU Main 41 / 400
- RustGames.gg | Lucky Pillars - EU 1 13 / 400
- R2 - Aim training / Matchmaking / Facechecks - EU Main 4 / 400
- [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD 16 / 50
- A-42 - Helicopter / Minicopter Training 0 / 42
Quick answers
From the figures on this page.
Player activity
What is the ranking of CSL US - Lobby against other Rust servers?
Ranked #16,965 on player hours over the last seven days, CSL US - Lobby is #2,587 in Europe and in the top 72% of all ranked servers.
Is CSL US - Lobby busy at the moment?
At the moment CSL US - Lobby is offline, having last been seen 32 days 12 hours ago.
Rules and settings
What are the rules on CSL US - Lobby, and what settings does it run?
You will not find a gather rate in the name of CSL US - Lobby. A group holds no more than 1000 players. You get minigames & battle royale here, arenas and parkour, Bedwars and battle royale. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What location does CSL US - Lobby run from?
With its EU tag, CSL US - Lobby places itself in Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 168.100.162.210:28500 is its address.
What is the uptime of CSL US - Lobby, and is it online?
CSL US - Lobby is offline at the moment, with the last sighting 32 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 26 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is CSL US - Lobby using?
On Linux, CSL US - Lobby runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does CSL US - Lobby wipe? What schedule does it follow?
There are too few of CSL US - Lobby's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 33 days 11 hours.
Server tags
Where does CSL US - Lobby appear across the Rust Wipe Tracker lists and filters?
You will find CSL US - Lobby on the following Rust Wipe Tracker lists: Rust servers in Europe, Modded Rust servers and Aim training servers, live. On the server list, apply Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on CSL US - Lobby?
gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): The server has 0 slots; ts1000 (Group limit): Team size caps at 1000; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^e (Minigames): Parkour, Bedwars, arenas and more minigames; ^d (Combat training): This is aim and PvP practice: loot comes supplied; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Server browser category: Europe are the tags CSL US - Lobby publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to CSL US - Lobby?
Enter client.connect 168.100.162.210:28500 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.