Sharts testing
Offline 168.100.162.21:30015 checked 2d ago
Resets: 11 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Tue 27 Oct, 21:27 UTC 21:27 UK · 2d agoWorld reset
- Peak
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- Crowd
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- Lasted
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- Players before
- 0
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Mon 26 Oct, 23:01 UTC 23:01 UK · 3d agoWorld reset
- Peak
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- Crowd
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- Lasted
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- Players before
- 2
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Sun 25 Oct, 22:34 UTC 22:34 UK · 4d agoWorld reset
- Peak
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- Crowd
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- Lasted
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- Players before
- 0
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Sun 25 Oct, 22:21 UTC 22:21 UK · 4d agoWorld reset
- Peak
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- Crowd
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- Lasted
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- Players before
- 1
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Sat 24 Oct, 00:56 UTC 01:56 UK · 6d agoWorld reset
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- 0
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Fri 23 Oct, 23:19 UTC 00:19 UK · 6d agoWorld reset
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- 1
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Fri 23 Oct, 23:05 UTC 00:05 UK · 6d agoWorld reset
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- 1
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Fri 23 Oct, 22:47 UTC 23:47 UK · 6d agoWorld reset
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- Players before
- 1
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Fri 23 Oct, 22:41 UTC 23:41 UK · 6d agoWorld reset
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- Players before
- 0
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Fri 23 Oct, 22:18 UTC 23:18 UK · 6d agoWorld reset
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- 1
Show all 20 wipes
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Fri 23 Oct, 21:53 UTC 22:53 UK · 6d agoWorld reset
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- Crowd
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- Players before
- 1
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Thu 22 Oct, 23:52 UTC 00:52 UK · 7d agoWorld reset
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- Players before
- 0
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Thu 22 Oct, 23:38 UTC 00:38 UK · 7d agoWorld reset
- Peak
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- Players before
- 1
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Thu 22 Oct, 23:22 UTC 00:22 UK · 7d agoWorld reset
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- 0
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Wed 21 Oct, 04:57 UTC 05:57 UK · 8d agoWorld reset
- Peak
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- Players before
- 1
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Wed 21 Oct, 04:29 UTC 05:29 UK · 8d agoWorld reset
- Peak
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- Players before
- 0
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Wed 21 Oct, 04:10 UTC 05:10 UK · 8d agoWorld reset
- Peak
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- Crowd
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- Lasted
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- Players before
- 1
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Mon 19 Oct, 23:23 UTC 00:23 UK · 10d agoWorld reset
- Peak
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- Crowd
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- Lasted
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- Players before
- 0
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Mon 19 Oct, 23:12 UTC 00:12 UK · 10d agoWorld reset
- Peak
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- Crowd
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- Lasted
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- Players before
- 1
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Tue 6 Oct, 20:02 UTC 21:02 UK · 23d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 13.1 days
- Players before
- 0
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10 132 / 300
- Pickle Rust EU Monthly 48 / 100
- EU Hub 01 0 / 3300
- 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 2 / 300
- [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ 1 / 50
- Warriors 2 / 100
Quick answers
From the figures on this page.
Player activity
Where does Sharts testing place among Rust servers?
Over the past seven days, Sharts testing has climbed to #9,775 for player hours, putting it in the top 44% of all ranked servers.
What is the current population on Sharts testing?
The last sighting of Sharts testing was 2 days 5 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 2.
Server rules
On what map does Sharts testing take place?
Size 1,500 and seed 47856 define the procedural map Sharts testing runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: Custom Map.
Which settings and rules apply on Sharts testing?
No gather rate appears in the name of Sharts testing. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Sharts testing run from?
You will find no region published by Sharts testing. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 168.100.162.21:30015.
What is the uptime of Sharts testing, and is it online?
Offline for now: Sharts testing was last seen 2 days 5 hours ago. It was up 29 of 168 hours over the last 7 full days, 17% of the time. The first sighting of it by Rust Wipe Tracker came on 16 September 2026.
What Rust version is Sharts testing using?
Rust network protocol 2635 and build 168909 on Linux is what Sharts testing runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does Sharts testing reset its map?
No wipe schedule here: Sharts testing changes world every few hours, and none of those resets counts as a wipe.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Sharts testing part of?
You will find Sharts testing on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on Sharts testing?
Read off the game's server browser, the tags for Sharts testing are: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Sharts testing?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 168.100.162.21:30015.