Skip to the page
Network live 11,673 servers online 46,970 players aboard 95 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Sharts testing

Offline 168.100.162.21:30015 checked 2d ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 11 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
1/ ? players now
07-day averagepeak 2
#9,775ranktop 44%
resetsno wipes11 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep4 Oct11 Oct23 Oct30 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Tue 27 Oct, 21:27 UTC 21:27 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Mon 26 Oct, 23:01 UTC 23:01 UK · 3d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  3. Sun 25 Oct, 22:34 UTC 22:34 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Sun 25 Oct, 22:21 UTC 22:21 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Sat 24 Oct, 00:56 UTC 01:56 UK · 6d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Fri 23 Oct, 23:19 UTC 00:19 UK · 6d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  7. Fri 23 Oct, 23:05 UTC 00:05 UK · 6d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Fri 23 Oct, 22:47 UTC 23:47 UK · 6d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  9. Fri 23 Oct, 22:41 UTC 23:41 UK · 6d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Fri 23 Oct, 22:18 UTC 23:18 UK · 6d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
Show all 20 wipes
  1. Fri 23 Oct, 21:53 UTC 22:53 UK · 6d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Thu 22 Oct, 23:52 UTC 00:52 UK · 7d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Thu 22 Oct, 23:38 UTC 00:38 UK · 7d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Thu 22 Oct, 23:22 UTC 00:22 UK · 7d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Wed 21 Oct, 04:57 UTC 05:57 UK · 8d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Wed 21 Oct, 04:29 UTC 05:29 UK · 8d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Wed 21 Oct, 04:10 UTC 05:10 UK · 8d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Mon 19 Oct, 23:23 UTC 00:23 UK · 10d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Mon 19 Oct, 23:12 UTC 00:12 UK · 10d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  10. Tue 6 Oct, 20:02 UTC 21:02 UK · 23d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    13.1 days
    Players before
    0
Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10EU · groups of 8+ · weekly · 116 on average 132 / 300
  2. Pickle Rust EU MonthlyEU · no group limit · 50 on average 48 / 100
  3. EU Hub 01EU · groups of 1000+ · 23 on average 0 / 3300
  4. 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average 2 / 300
  5. [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average 1 / 50
  6. Warriorsgroups of 8+ · 2 on average 2 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Sharts testing place among Rust servers?

Over the past seven days, Sharts testing has climbed to #9,775 for player hours, putting it in the top 44% of all ranked servers.

What is the current population on Sharts testing?

The last sighting of Sharts testing was 2 days 5 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 2.

Server rules

On what map does Sharts testing take place?

Size 1,500 and seed 47856 define the procedural map Sharts testing runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: Custom Map.

Which settings and rules apply on Sharts testing?

No gather rate appears in the name of Sharts testing. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

What location does Sharts testing run from?

You will find no region published by Sharts testing. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 168.100.162.21:30015.

What is the uptime of Sharts testing, and is it online?

Offline for now: Sharts testing was last seen 2 days 5 hours ago. It was up 29 of 168 hours over the last 7 full days, 17% of the time. The first sighting of it by Rust Wipe Tracker came on 16 September 2026.

What Rust version is Sharts testing using?

Rust network protocol 2635 and build 168909 on Linux is what Sharts testing runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

On what schedule does Sharts testing reset its map?

No wipe schedule here: Sharts testing changes world every few hours, and none of those resets counts as a wipe.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Sharts testing part of?

You will find Sharts testing on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the server tags on Sharts testing?

Read off the game's server browser, the tags for Sharts testing are: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to Sharts testing?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 168.100.162.21:30015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players The server has 0 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.