10x Development
Online EU 168.100.163.159:28030 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 6h.
The force wipe · high confidenceComing wipes
- 7d 6hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 6hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 6hNext wipe expected · the force wipe
-
Thu 29 Oct, 11:06 UTC 11:06 UK · 1h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 21 Oct, 00:19 UTC 01:19 UK · 8d agoWipe delivered
- Peak
- 6
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 14 Oct, 21:22 UTC 22:22 UK · 14d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 6.1 days
- Players before
- 0
-
Thu 1 Oct, 17:44 UTC FW 18:44 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 13.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- AQUA Rust | EU 10x Monthly | Kits | No BPs | No Workbench | Sho 4 / 250
- Grumpys 10x | My Mini | Homes+TP and More 4 / 100
- XRUST.CO EU 10x Monthly Solo Only - Skins - Pvp - ORP 3 / 95
- RUSTAFFORD EUROPE | x10 Loot | No BP| Mini| Shop| Kits 3 / 150
- Rustafields.com [X100][RB][TP][Shop] 16 / 150
- RUST FUNs x50-x100 LOOT+ ДЛЯ НОВИЧКОВ 6 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of 10x Development against other Rust servers?
On player hours over the last seven days, 10x Development ranks #7,726 overall and #2,058 in Europe, in the top 35% of all ranked servers.
How many players are on 10x Development right now?
Checking now: 0 players on 10x Development, plus 1 in the queue. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 22:00 UTC, averaging 1 players.
Server rules
What settings and rules should you know for 10x Development?
Gather rate on 10x Development is 10x, as its name says. 16 players is the most a group can hold. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.
About the server
In which region is 10x Development based?
The EU tag is how 10x Development lists its location: Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 168.100.163.159:28030.
What is the uptime of 10x Development, and is it online?
Right now, 10x Development is online. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does 10x Development operate?
On Linux, 10x Development runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on 10x Development when wipe day arrives?
3 players is the average peak across its recent wipes. After 1 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 1.
How often does 10x Development wipe, and at what times?
Once a month is all 10x Development wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 1 hours. Its tags carry a monthly wipe schedule.
Tags and filters
Where does 10x Development appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include 10x Development are: 10x Rust servers, Rust servers in Europe and Modded Rust servers. On the server list, apply Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 10x and it appears.
What is the meaning of the server tags on 10x Development?
Read off the game's server browser, the tags for 10x Development are: gmrust (Game mode): Standard Rust survival is the game mode here; mp0 (Max players): Slot count: 0; ts16 (Group limit): Teams are limited to 16 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; modded (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Server browser category: Europe. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join 10x Development?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 168.100.163.159:28030.