Dev2
Offline NA 168.100.163.221:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 00:45 UTC · 00:45 UK, in 5d 18h.
Its weekly schedule tag · low confidenceComing wipes
- 5d 18hWed 4 Nov, 00:45 UTC00:45 UK
- 7d 12hThu 5 Nov, 19:00 UTC19:00 UKFW
- 12d 18hWed 11 Nov, 00:45 UTC00:45 UK
- 19d 18hWed 18 Nov, 00:45 UTC00:45 UK
- 26d 18hWed 25 Nov, 00:45 UTC00:45 UK
- 33d 18hWed 2 Dec, 00:45 UTC00:45 UK
- 35d 12hThu 3 Dec, 19:00 UTC19:00 UKFW
- 40d 18hWed 9 Dec, 00:45 UTC00:45 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in, with 1 in the queue.
Wipes
every wipe as a delivery, newest first-
Wed 4 Nov, 00:45 UTC00:45 UK · in 5d 18hNext wipe expected · its weekly schedule tag
-
Wed 21 Oct, 00:45 UTC 01:45 UK · 8d agoWipe delivered
- Peak
- 2 +1 queue
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 12 Oct, 19:11 UTC 20:11 UK · 16d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 8.2 days
- Players before
- 0
-
Sun 11 Oct, 06:13 UTC 07:13 UK · 18d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
-
Fri 9 Oct, 19:40 UTC 20:40 UK · 19d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 0
-
Fri 9 Oct, 02:36 UTC 03:36 UK · 20d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
-
Thu 8 Oct, 19:57 UTC 20:57 UK · 20d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Wed 7 Oct, 20:31 UTC 21:31 UK · 21d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Wed 7 Oct, 02:14 UTC 03:14 UK · 22d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
-
Fri 2 Oct, 02:25 UTC 03:25 UK · 27d agoWipe delivered
- Peak
- 2 +1 queue
- Crowd
- held half
- Lasted
- 5 days
- Players before
- 0
-
Wed 30 Sep, 04:01 UTC 05:01 UK · 29d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 1
Show all 11 wipes
-
Tue 29 Sep, 03:30 UTC 04:30 UK · 30d agoWipe delivered
- Peak
- 1 +1 queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [NA] Willjum's Solo Only | Thursday Wipes 7 / 100
- Rust Degens - US Vanilla | Fridays 1 / 150
- Rusty Moose |US Main| 22 / 250
- Rustoria.co - US Main 32 / 250
- Rusty Moose |US Mondays| 268 / 325
- Rustoria.co - US Mondays 200 / 225
Quick answers
From the figures on this page.
Player activity
How does Dev2 compare with other Rust servers in the rankings?
Ranked #15,341 on player hours over the last seven days, Dev2 is #1,513 in North America and in the top 69% of all ranked servers.
Is Dev2 busy at the moment?
At the moment Dev2 is offline, having last been seen 2 days 6 hours ago. The seven-day average for this server is 0 players.
Rules and settings
Which map is active on Dev2?
The game generates the procedural map on Dev2 at size 4,000 with seed 123456789. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.
Which settings and rules apply on Dev2?
No gather rate appears in the name of Dev2. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does Dev2 run from?
The NA tag is how Dev2 lists its location: North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 168.100.163.221:28015.
What is the uptime of Dev2, and is it online?
Offline for now: Dev2 was last seen 2 days 6 hours ago. It was up 120 of 168 hours over the last 7 full days, 71% of the time. 19 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Dev2 using?
The version on Dev2 is Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on Dev2 when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. With 1 more in the queue, the latest wipe peaked 5 hours in. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.
When does Dev2 wipe? What schedule does it follow?
The prediction is taken from its tag, as Dev2 has too few wipes on record to confirm the schedule. Wednesday 4 November at 00:45 UTC is when its next wipe is due. 8 days 2 hours have passed since this world was made. Its tags give a wipe schedule of once a week.
Server tags
Where does Dev2 appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Dev2: Modded Rust servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Dev2?
gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): Weekly wipe cycle; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America are the tags Dev2 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Dev2?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 168.100.163.221:28015.