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Network live 11,817 servers online 84,577 players aboard 389 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

MixMods staging (private)

Offline 168.140.255.167:28115 checked 28d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 29d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 5 players now 0% full
07-day averagepeak –
#16,275ranktop 69%
29d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 54 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 126 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average 98 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 34 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average 96 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 334 / 350
Help desk

Quick answers

From the figures on this page.

Population

How does MixMods staging (private) compare with other Rust servers in the rankings?

A seven-day player-hours count places MixMods staging (private) at #16,275: the top 69% of every ranked server.

What is the current population on MixMods staging (private)?

At the moment MixMods staging (private) is offline, having last been seen 28 days 4 hours ago.

Rules and settings

Which map is active on MixMods staging (private)?

The map on MixMods staging (private) is procedural, produced by the game.

What settings and rules should you know for MixMods staging (private)?

No gather rate appears in the name of MixMods staging (private). Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.

Server details

In which region is MixMods staging (private) based?

There is no region published for MixMods staging (private). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 168.140.255.167:28115 is its address.

What is the uptime of MixMods staging (private), and is it online?

The current status for MixMods staging (private) is offline, last seen 28 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 1 October 2026.

On what Rust version does MixMods staging (private) operate?

On Windows, MixMods staging (private) runs Rust network protocol 2634 and build 166493. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

On what schedule does MixMods staging (private) reset its map?

There are too few of MixMods staging (private)'s wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 29 days 10 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is MixMods staging (private) part of?

These Rust Wipe Tracker lists take MixMods staging (private): Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on MixMods staging (private)?

gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166493 (Build): It runs game build 166493; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags MixMods staging (private) publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to MixMods staging (private)?

Enter client.connect 168.140.255.167:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166493,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166493
Build It runs game build 166493.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.