Rust 10x | Local Test | Quad
Offline 169.1.170.115:28015 checked 22d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUST 3 / 200
- XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP 2 / 210
- XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP 1 / 160
- HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP 0 / 160
- [EU] Recess Gaming - 10x | Quad | Loot+ | NoBPs 0 / 100
- Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | Ki 0 / 75
Quick answers
From the figures on this page.
Player activity
How does Rust 10x | Local Test | Quad compare with other Rust servers in the rankings?
A seven-day player-hours count places Rust 10x | Local Test | Quad at #16,008: the top 72% of every ranked server. Ranked against other quad servers, it comes in at #635.
Is Rust 10x | Local Test | Quad busy at the moment?
At the moment Rust 10x | Local Test | Quad is offline, having last been seen 22 days 10 hours ago.
Rules and settings
What is the current map on Rust 10x | Local Test | Quad?
The game generates the procedural map on Rust 10x | Local Test | Quad at size 3,500 with seed 1012026. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on Rust 10x | Local Test | Quad?
The name of Rust 10x | Local Test | Quad announces 10x gathering. The cap on a group is 4 players (quad). survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.
Server details
What location does Rust 10x | Local Test | Quad run from?
There is no region published for Rust 10x | Local Test | Quad. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 169.1.170.115:28015.
What is the uptime of Rust 10x | Local Test | Quad, and is it online?
Rust 10x | Local Test | Quad is offline at the moment, with the last sighting 22 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 6 October 2026.
On what Rust version does Rust 10x | Local Test | Quad operate?
On Windows, Rust 10x | Local Test | Quad runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does Rust 10x | Local Test | Quad wipe? What schedule does it follow?
To tell its rhythm we would need more of Rust 10x | Local Test | Quad's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 24 days 6 hours.
Server tags
Where does Rust 10x | Local Test | Quad appear in Rust Wipe Tracker lists and filters?
You will find Rust 10x | Local Test | Quad on the following Rust Wipe Tracker lists: 10x Rust servers and Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x and it appears.
What is the meaning of the server tags on Rust 10x | Local Test | Quad?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts4 (Group limit): Teams are limited to 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags Rust 10x | Local Test | Quad publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Rust 10x | Local Test | Quad?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 169.1.170.115:28015.