Home hosting
Offline 169.1.180.66:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 28 Sep, 13:28 UTC 14:28 UK · 30d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 394 / 500
- Rustoria.co - EU East Long 234 / 300
- Rusty Moose |EU Main| 43 / 250
- Rustoria.co - EU Main 30 / 250
- Rustafied.com - EU Friday 68 / 100
- Rustoria.co - EU East Medium 81 / 200
Quick answers
From the figures on this page.
Player count
Where does Home hosting place among Rust servers?
A seven-day player-hours count places Home hosting at #14,548: the top 61% of every ranked server.
Is Home hosting busy at the moment?
At the moment Home hosting is offline, having last been seen 30 days 7 hours ago.
Server rules
Which map is active on Home hosting?
A procedural map, generated by the game, is what Home hosting runs.
Which settings and rules apply on Home hosting?
The name of Home hosting gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of Home hosting?
No region is published by Home hosting. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 169.1.180.66:28015.
Is Home hosting up, and how good is its uptime?
Home hosting is offline at the moment, with the last sighting 30 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 26 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Home hosting using?
Rust network protocol 2633 and build 165217 on Windows is what Home hosting runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on Home hosting?
At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does Home hosting reset its map?
Its rhythm cannot yet be told: too few of Home hosting's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 30 days 8 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Home hosting part of?
These Rust Wipe Tracker lists take Home hosting: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Home hosting?
The game's server browser picks up these Home hosting tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join Home hosting?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 169.1.180.66:28015.