Rust 10x | Local Test | Quad
Offline 169.1.226.36:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers, and #620 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 4 Oct, 16:35 UTC 17:35 UK · 24d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUST 3 / 200
- XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP 2 / 210
- XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP 0 / 160
- HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP 0 / 160
- Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | Ki 0 / 75
- [EU] Recess Gaming - 10x | Quad | Loot+ | NoBPs 1 / 100
Quick answers
From the figures on this page.
Player count
Where does Rust 10x | Local Test | Quad place among Rust servers?
Over the past seven days, Rust 10x | Local Test | Quad has climbed to #14,449 for player hours, putting it in the top 64% of all ranked servers. The quad group puts it at #620.
How many players are on Rust 10x | Local Test | Quad right now?
The last sighting of Rust 10x | Local Test | Quad was 24 days 2 hours ago; it is offline right now.
Rules and settings
On what map does Rust 10x | Local Test | Quad take place?
Size 3,500 and seed 1012026 define the procedural map Rust 10x | Local Test | Quad runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on Rust 10x | Local Test | Quad?
Gather rate on Rust 10x | Local Test | Quad is 10x, as its name says. A group may hold 4 players at most (quad). survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Rust 10x | Local Test | Quad?
You will find no region published by Rust 10x | Local Test | Quad. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 169.1.226.36:28015.
How reliable is Rust 10x | Local Test | Quad, and is it currently online?
The current status for Rust 10x | Local Test | Quad is offline, last seen 24 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 1 October 2026.
On what Rust version does Rust 10x | Local Test | Quad operate?
On Windows, Rust 10x | Local Test | Quad runs Rust network protocol 2634 and build 166494. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on Rust 10x | Local Test | Quad when wipe day arrives?
The average busiest point of its recent wipes was 2 players. After 5 hours the latest wipe's crowd hit its peak.
On what schedule does Rust 10x | Local Test | Quad reset its map?
Its rhythm cannot yet be told: too few of Rust 10x | Local Test | Quad's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 24 days 2 hours.
Tags and listings
Where does Rust 10x | Local Test | Quad appear across the Rust Wipe Tracker lists and filters?
You will find Rust 10x | Local Test | Quad on the following Rust Wipe Tracker lists: 10x Rust servers and Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x and it appears.
How should you read the tags on Rust 10x | Local Test | Quad?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts4 (Group limit): Teams are limited to 4 players; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags Rust 10x | Local Test | Quad publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Rust 10x | Local Test | Quad?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 169.1.226.36:28015.