Private map review
Offline 169.1.226.36:29015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 621 / 675
- Rustoria.co - EU East Long 393 / 425
- Rustoria.co - EU Main 40 / 250
- Rusty Moose |EU Main| 47 / 250
- Rustoria.co - EU East Medium 153 / 200
- Rustafied.com - EU Friday 95 / 125
Quick answers
From the figures on this page.
Player count
Where does Private map review place among Rust servers?
A seven-day player-hours count places Private map review at #15,967: the top 71% of every ranked server.
Is Private map review busy at the moment?
At the moment Private map review is offline, having last been seen 23 days 18 hours ago.
Server rules
On what map does Private map review take place?
The map on Private map review is procedural, produced by the game.
What are the rules on Private map review, and what settings does it run?
You will not find a gather rate in the name of Private map review. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Private map review?
You will find no region published by Private map review. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 169.1.226.36:29015.
Is Private map review up, and how good is its uptime?
Private map review is offline at the moment, with the last sighting 23 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 4 October 2026.
On what Rust version does Private map review operate?
The version on Private map review is Rust network protocol 2634 and build 166494, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does Private map review wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Private map review's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 23 days 18 hours.
Tags and filters
Where does Private map review appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Private map review are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Private map review?
Read off the game's server browser, the tags for Private map review are: gmrust (Game mode): Standard Rust survival is the game mode here; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Private map review?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 169.1.226.36:29015.