FunTimes
Offline 169.1.25.243:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 3 Oct, 05:21 UTC 06:21 UK · 24d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 214 / 250
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 19 / 250
- Rustoria.co - EU East Long 115 / 200
- Rustoria.co - EU East Medium 40 / 200
- Rustafied.com - EU Friday 42 / 100
Quick answers
From the figures on this page.
Population
Where does FunTimes place among Rust servers?
A seven-day player-hours count places FunTimes at #16,013: the top 70% of every ranked server.
What is the current population on FunTimes?
At the moment FunTimes is offline, having last been seen 24 days 10 hours ago.
Map and rules
What is the current map on FunTimes?
The map on FunTimes is procedural, produced by the game.
What are the rules on FunTimes, and what settings does it run?
The name of FunTimes gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of FunTimes?
There is no region published for FunTimes. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 169.1.25.243:28015 is its address.
Is FunTimes up, and how good is its uptime?
FunTimes is offline at the moment, with the last sighting 24 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 26 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is FunTimes using?
On Windows, FunTimes runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on FunTimes when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
When does FunTimes wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of FunTimes's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 24 days 22 hours.
Server tags
Where does FunTimes appear across the Rust Wipe Tracker lists and filters?
You will find FunTimes on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on FunTimes?
Read off the game's server browser, the tags for FunTimes are: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join FunTimes?
Enter client.connect 169.1.25.243:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.