FunTimes - Classic Rust
Offline 169.1.25.243:28015 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 366 / 425
- Rustoria.co - EU East Long 457 / 500
- Rusty Moose |EU Main| 980 / 1000
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU Main 964 / 1000
- Rustoria.co - US Main 32 / 250
Quick answers
From the figures on this page.
Player activity
How does FunTimes - Classic Rust compare with other Rust servers in the rankings?
A seven-day player-hours count places FunTimes - Classic Rust at #13,644: the top 62% of every ranked server.
Is FunTimes - Classic Rust busy at the moment?
At the moment FunTimes - Classic Rust is offline, having last been seen 20 days 7 hours ago.
Rules and settings
Which map is active on FunTimes - Classic Rust?
The game generates the procedural map that FunTimes - Classic Rust runs.
Which settings and rules apply on FunTimes - Classic Rust?
No gather rate appears in the name of FunTimes - Classic Rust. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of FunTimes - Classic Rust?
There is no region published for FunTimes - Classic Rust. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 169.1.25.243:28015 is its address.
Is FunTimes - Classic Rust up, and how good is its uptime?
The current status for FunTimes - Classic Rust is offline, last seen 20 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 9 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is FunTimes - Classic Rust using?
Rust network protocol 2634 and build 167398 on Windows is what FunTimes - Classic Rust runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does FunTimes - Classic Rust wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of FunTimes - Classic Rust's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 20 days 7 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is FunTimes - Classic Rust part of?
You will find FunTimes - Classic Rust on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on FunTimes - Classic Rust?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags FunTimes - Classic Rust publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join FunTimes - Classic Rust?
Enter client.connect 169.1.25.243:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.