offline_test_server
Offline 169.1.93.174:28015 checked 8d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 19 Oct, 19:26 UTC 20:26 UK · 8d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 478 / 250
- Rustoria.co - EU East Long 316 / 325
- Rustoria.co - EU Main 36 / 250
- Rusty Moose |EU Main| 35 / 250
- Rustoria.co - EU East Medium 160 / 200
- Rustafied.com - EU Friday 77 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of offline_test_server against other Rust servers?
Over the past seven days, offline_test_server has climbed to #14,244 for player hours, putting it in the top 65% of all ranked servers.
Is offline_test_server busy at the moment?
At the moment offline_test_server is offline, having last been seen 8 days 14 hours ago.
Server rules
Which map is active on offline_test_server?
A procedural map, generated by the game, is what offline_test_server runs.
What are the rules on offline_test_server, and what settings does it run?
The name of offline_test_server gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does offline_test_server run from?
You will find no region published by offline_test_server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 169.1.93.174:28015 is its address.
How reliable is offline_test_server, and is it currently online?
The current status for offline_test_server is offline, last seen 8 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 19 October 2026.
On what Rust version does offline_test_server operate?
The version on offline_test_server is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does offline_test_server handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
On what schedule does offline_test_server reset its map?
To tell its rhythm we would need more of offline_test_server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 8 days 14 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is offline_test_server part of?
The Rust Wipe Tracker lists that include offline_test_server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on offline_test_server?
Read off the game's server browser, the tags for offline_test_server are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join offline_test_server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 169.1.93.174:28015.