Console [SLK]
Offline 169.155.239.203:28020 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 180 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 112 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 146 / 700
- RustSpain.com | EU Main 15 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 48 / 1000
Quick answers
From the figures on this page.
Player count
Where does Console [SLK] place among Rust servers?
A seven-day player-hours count places Console [SLK] at #16,275: the top 69% of every ranked server.
What is the current population on Console [SLK]?
At the moment Console [SLK] is offline, having last been seen 26 days 18 hours ago.
Map and rules
On what map does Console [SLK] take place?
The game generates the procedural map that Console [SLK] runs.
What are the rules on Console [SLK], and what settings does it run?
You will not find a gather rate in the name of Console [SLK]. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Console [SLK] based?
You will find no region published by Console [SLK]. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 169.155.239.203:28020 is its address.
Is Console [SLK] up, and how good is its uptime?
The current status for Console [SLK] is offline, last seen 26 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 1 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Console [SLK] operate?
Rust network protocol 2633 and build 165217 on Windows is what Console [SLK] runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does Console [SLK] wipe? What schedule does it follow?
To tell its rhythm we would need more of Console [SLK]'s wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 30 days 22 hours.
Server tags
Where does Console [SLK] appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Console [SLK]: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Console [SLK]?
Read off the game's server browser, the tags for Console [SLK] are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join Console [SLK]?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 169.155.239.203:28020.