Rust Monuments Training
Offline 169.254.1.210:53256 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 287 / 300
- Rustoria.co - EU East Long 228 / 250
- Rusty Moose |EU Main| 21 / 250
- Rustoria.co - EU Main 23 / 250
- Rustafied.com - EU Friday 27 / 100
- Rustoria.co - EU East Medium 110 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of Rust Monuments Training against other Rust servers?
In the top 69% of all ranked servers sits Rust Monuments Training, at #15,338 on hours played over seven days.
What is the current population on Rust Monuments Training?
At the moment Rust Monuments Training is offline, having last been seen 6 days 15 hours ago. The seven-day average for this server is 0 players.
Server rules
Which map is active on Rust Monuments Training?
A procedural map, generated by the game, is what Rust Monuments Training runs.
Which settings and rules apply on Rust Monuments Training?
No gather rate appears in the name of Rust Monuments Training. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is Rust Monuments Training based?
You will find no region published by Rust Monuments Training. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 169.254.1.210:53256 is its address.
What is the uptime of Rust Monuments Training, and is it online?
Rust Monuments Training is offline at the moment, with the last sighting 6 days 15 hours ago. It was up 0 of 144 hours over the last 6 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 22 October 2026.
On what Rust version does Rust Monuments Training operate?
On Windows, Rust Monuments Training runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does Rust Monuments Training reset its map?
There are too few of Rust Monuments Training's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 6 days 16 hours.
Server tags
Where does Rust Monuments Training appear across the Rust Wipe Tracker lists and filters?
You will find Rust Monuments Training on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Rust Monuments Training?
gmrust (Game mode): Survival in standard Rust; mp16 (Max players): Slot count: 16; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptsw (Networking): 'sw' is the network layer; $r? (Region code): A region code isn't set are the tags Rust Monuments Training publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to Rust Monuments Training?
Enter client.connect 169.254.1.210:53256 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.