tink rust TEST - do not join
Offline 170.205.38.254:38015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 167 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 14 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of tink rust TEST - do not join against other Rust servers?
A seven-day player-hours count places tink rust TEST - do not join at #15,193: the top 70% of every ranked server.
How many players are on tink rust TEST - do not join right now?
At the moment tink rust TEST - do not join is offline, having last been seen 11 days ago.
Map and rules
What is the current map on tink rust TEST - do not join?
A procedural map, generated by the game, is what tink rust TEST - do not join runs.
What are the rules on tink rust TEST - do not join, and what settings does it run?
The name of tink rust TEST - do not join gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of tink rust TEST - do not join?
There is no region published for tink rust TEST - do not join. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 170.205.38.254:38015.
Is tink rust TEST - do not join up, and how good is its uptime?
The current status for tink rust TEST - do not join is offline, last seen 11 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 17 October 2026.
What Rust version is tink rust TEST - do not join using?
The version on tink rust TEST - do not join is Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does tink rust TEST - do not join wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of tink rust TEST - do not join's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 11 days.
Server tags
On Rust Wipe Tracker, which lists and filters is tink rust TEST - do not join part of?
You will find tink rust TEST - do not join on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on tink rust TEST - do not join?
Read off the game's server browser, the tags for tink rust TEST - do not join are: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join tink rust TEST - do not join?
Enter client.connect 170.205.38.254:38015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.